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path: root/platform/android/java_godot_lib_jni.h
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* Remove unused AudioDriverAndroid from AndroidMarcel Admiraal2021-06-101-1/+0
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Android: Mouse Implementationthebestnom2020-10-091-3/+6
* Enable the ability to use Godot as a subview within an Android appFredia Huya-Kouadio2020-06-251-2/+2
* Merge pull request #39004 from nekomatata/android-reset-surfaceRémi Verschelde2020-05-241-1/+1
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| * Proper surface reset when resuming app on AndroidPouleyKetchoupp2020-05-241-1/+1
* | Use long instead of int for object id in Android java wrapperPouleyKetchoupp2020-05-241-2/+2
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* Vulkan rendering for AndroidPouleyKetchoupp2020-04-031-1/+1
* Re-architecture of the Godot Android plugin.fhuya2020-03-051-2/+0
* Miscellaneous cleanup for the Android codebase:fhuya2020-03-041-30/+30
* Rename `scancode` to `keycode`.bruvzg2020-02-251-1/+1
* fixes android double tap regressionAlexander Holland2020-01-131-1/+1
* Fixes Android FileDialogAlexander Holland2020-01-101-0/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Adds Pen support for AndroidAlexander Holland2019-10-041-0/+1
* Add new events and accompanying logic to notify when the app is paused and re...fhuya2019-09-191-0/+2
* Update the fallback input mapping for the Oculus mobile devices.fhuya2019-08-261-1/+1
* Fix typos with codespellRémi Verschelde2019-05-191-1/+1
* Restructuring glue code to make it easier to extendBastiaan Olij2019-04-051-0/+69