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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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platform
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android
/
java_godot_lib_jni.h
Commit message (
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)
Author
Age
Files
Lines
*
[Android] Implement native file picker support
Anish Mishra
2024-10-30
1
-0
/
+1
*
[Android] Implement native input dialog support
Anish Mishra
2024-10-29
1
-0
/
+1
*
Update the storage access handler logic to support accessing / retrieving con...
Fredia Huya-Kouadio
2024-08-26
1
-0
/
+1
*
Cleanup Android input on render thread settings
Fredia Huya-Kouadio
2024-07-09
1
-1
/
+1
*
Fix ANRs reported by the Google Play Console
Fredia Huya-Kouadio
2024-07-04
1
-0
/
+1
*
Add method to get "base" system UI color (macOS/Windows) and system theme cha...
bruvzg
2024-02-13
1
-0
/
+1
*
Android stylus pressure and tilt support
pikethom
2023-08-15
1
-1
/
+1
*
[Android] Set `echo` property for the physical keyboard events.
bruvzg
2023-07-06
1
-1
/
+1
*
Add `audio/general/text_to_speech` project setting to enable/disable TTS.
bruvzg
2023-05-18
1
-2
/
+2
*
Enable granular control of touchscreen related settings
Fredia Huya-Kouadio
2023-02-22
1
-0
/
+1
*
Cleanup and unify keyboard input.
bruvzg
2023-01-23
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add double_tap attribute to InputEventScreenTouch
Fredia Huya-Kouadio
2022-10-22
1
-1
/
+1
*
Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_main
Rémi Verschelde
2022-09-08
1
-2
/
+2
|
\
|
*
Fix issue causing the project manager to crash because of missing path argument
Fredia Huya-Kouadio
2022-09-07
1
-2
/
+2
*
|
Cleanup the Android input logic implementation
Fredia Huya-Kouadio
2022-09-07
1
-6
/
+4
|
/
*
Fix incorrect Android scancodes
Marcel Admiraal
2022-07-13
1
-1
/
+1
*
Add full support for Android scoped storage.
Fredia Huya-Kouadio
2022-07-05
1
-1
/
+1
*
Remove broken scroll gesture on Android
Marcel Admiraal
2022-06-21
1
-1
/
+0
*
Cleanup Android C++ code
Marcel Admiraal
2022-05-31
1
-1
/
+1
*
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...
bruvzg
2022-04-28
1
-0
/
+1
*
Fix flickering issues with low processor mode on Android
Fredia Huya-Kouadio
2022-03-29
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Drop broken Android 32-bit framebuffer setting for a reliable one for depth b...
Pedro J. Estébanez
2021-11-01
1
-1
/
+1
*
Remove unused AudioDriverAndroid from Android
Marcel Admiraal
2021-06-10
1
-1
/
+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Android: Mouse Implementation
thebestnom
2020-10-09
1
-3
/
+6
*
Enable the ability to use Godot as a subview within an Android app
Fredia Huya-Kouadio
2020-06-25
1
-2
/
+2
*
Merge pull request #39004 from nekomatata/android-reset-surface
Rémi Verschelde
2020-05-24
1
-1
/
+1
|
\
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*
Proper surface reset when resuming app on Android
PouleyKetchoupp
2020-05-24
1
-1
/
+1
*
|
Use long instead of int for object id in Android java wrapper
PouleyKetchoupp
2020-05-24
1
-2
/
+2
|
/
*
Vulkan rendering for Android
PouleyKetchoupp
2020-04-03
1
-1
/
+1
*
Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
1
-2
/
+0
*
Miscellaneous cleanup for the Android codebase:
fhuya
2020-03-04
1
-30
/
+30
*
Rename `scancode` to `keycode`.
bruvzg
2020-02-25
1
-1
/
+1
*
fixes android double tap regression
Alexander Holland
2020-01-13
1
-1
/
+1
*
Fixes Android FileDialog
Alexander Holland
2020-01-10
1
-0
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Adds Pen support for Android
Alexander Holland
2019-10-04
1
-0
/
+1
*
Add new events and accompanying logic to notify when the app is paused and re...
fhuya
2019-09-19
1
-0
/
+2
*
Update the fallback input mapping for the Oculus mobile devices.
fhuya
2019-08-26
1
-1
/
+1
*
Fix typos with codespell
Rémi Verschelde
2019-05-19
1
-1
/
+1
*
Restructuring glue code to make it easier to extend
Bastiaan Olij
2019-04-05
1
-0
/
+69