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path: root/platform/android/java_godot_wrapper.h
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* Leverage java annotations to simplify the logic used to register the Godot pl...Fredia Huya-Kouadio2021-03-161-0/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Android: Allow Mouse Capture thebestnom2020-12-081-0/+4
* Enable the ability to use Godot as a subview within an Android appFredia Huya-Kouadio2020-06-251-2/+5
* Replace NULL with nullptrlupoDharkael2020-04-021-5/+5
* Update the naming scheme for the GodotPlugin's methods in preparate of the vu...fhuya2020-03-191-2/+2
* Re-architecture of the Godot Android plugin.fhuya2020-03-051-0/+2
* Remove obsolete GLES3 backendRémi Verschelde2020-02-131-1/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Add request permission automatically at androidCagdas2019-10-221-0/+4
* Update the fallback input mapping for the Oculus mobile devices.fhuya2019-08-261-0/+2
* Support vibration for Android and iOSvolzhs2019-08-211-0/+2
* Setup Godot to support the Oculus Mobile SDK.fhuya2019-05-301-0/+4
* Android: Include Joysticks/Gamepads which are available on app start.wombatstampede2019-05-281-0/+2
* Restructuring glue code to make it easier to extendBastiaan Olij2019-04-051-0/+81