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Redot Engine – Multi-platform 2D and 3D game engine
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android
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net_socket_android.cpp
Commit message (
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Author
Age
Files
Lines
*
[Net] Properly rename NetSocketPosix to NetSocketUnix
Fabio Alessandrelli
2024-11-13
1
-4
/
+4
*
Fix leakage of JNI object references
Fredia Huya-Kouadio
2024-04-15
1
-0
/
+8
*
Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-2
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Cleanup Android C++ code
Marcel Admiraal
2022-05-31
1
-4
/
+4
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-7
/
+14
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-06
1
-2
/
+2
*
Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-3
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-5
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Add Android NetSocket implementation.
Fabio Alessandrelli
2019-12-14
1
-0
/
+136