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* Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23Spartan3222024-11-151-1/+1
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| * [Net] Properly rename NetSocketPosix to NetSocketUnixFabio Alessandrelli2024-11-131-1/+1
* | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+1
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| * [Net] Split Unix/Windows NetSocket implementationFabio Alessandrelli2024-11-101-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Fix leakage of JNI object referencesFredia Huya-Kouadio2024-04-151-0/+1
* Add const lvalue ref to core/* container parametersMuller-Castro2024-02-141-2/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Cleanup Android C++ codeMarcel Admiraal2022-05-311-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscoresHugo Locurcio2021-05-061-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-3/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Add Android NetSocket implementation.Fabio Alessandrelli2019-12-141-0/+78