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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
platform
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android
/
os_android.h
Commit message (
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Author
Age
Files
Lines
*
Add get_distribution_name() and get_version() to OS
MJacred
2022-09-16
1
-0
/
+4
*
Add full support for Android scoped storage.
Fredia Huya-Kouadio
2022-07-05
1
-0
/
+2
*
Cleanup Android C++ code
Marcel Admiraal
2022-05-31
1
-1
/
+1
*
Add GDNativeInterface::get_library_path to GDExtension
Emmanuel Leblond
2022-04-29
1
-1
/
+1
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-4
/
+4
*
Fix flickering issues with low processor mode on Android
Fredia Huya-Kouadio
2022-03-29
1
-1
/
+1
*
Android port of the Godot Editor
Fredy Huya-Kouadio
2022-03-28
1
-0
/
+9
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Drop broken Android 32-bit framebuffer setting for a reliable one for depth b...
Pedro J. Estébanez
2021-11-01
1
-1
/
+0
*
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-31
1
-1
/
+1
*
Remove unimplemented methods
Marcel Admiraal
2021-10-21
1
-1
/
+0
*
Implement get_cache_path() for iOS, and improve it for Android and Windows
Pedro J. Estébanez
2021-10-09
1
-0
/
+1
*
Add partial support for Android scoped storage.
ne0fhyk
2021-08-16
1
-2
/
+3
*
Switch to input buffering on Android
Pedro J. Estébanez
2021-08-13
1
-1
/
+0
*
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-22
1
-0
/
+2
*
Merge pull request #49435 from madmiraal/add-android-external-dir
Rémi Verschelde
2021-06-10
1
-0
/
+1
|
\
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*
Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
2021-06-10
1
-0
/
+1
*
|
Remove unused AudioDriverAndroid from Android
Marcel Admiraal
2021-06-10
1
-2
/
+0
|
/
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords to core/os.h derived classes.
Marcel Admiraal
2020-12-17
1
-21
/
+21
*
Display Server support
PouleyKetchoupp
2020-04-08
1
-102
/
+12
*
Vulkan rendering for Android
PouleyKetchoupp
2020-04-03
1
-4
/
+15
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-2
/
+2
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-2
/
+1
*
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-14
1
-3
/
+0
*
Android virtual keyboard respecting LineEdit max length.
Bruno Lourenço
2020-01-23
1
-1
/
+1
*
Fixes Android FileDialog
Alexander Holland
2020-01-10
1
-0
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
iOS modular build and export implementation.
bruvzg
2019-12-01
1
-3
/
+0
*
Add request permission automatically at android
Cagdas
2019-10-22
1
-0
/
+2
*
Adds Pen support for Android
Alexander Holland
2019-10-04
1
-0
/
+2
*
Support vibration for Android and iOS
volzhs
2019-08-21
1
-0
/
+1
*
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-15
1
-0
/
+3
*
added a const keyword for a methods that return constant literal...
hbina085
2019-05-21
1
-1
/
+1
*
Add Input::get_current_cursor_shape
Guilherme Felipe
2019-04-15
1
-3
/
+0
*
Restructuring glue code to make it easier to extend
Bastiaan Olij
2019-04-05
1
-51
/
+10
*
Request Android record permission when needed
DESKTOP-3H3MR3A\eloisa
2019-03-08
1
-1
/
+4
*
Restart game on GL context loss on Android
Pedro J. Estébanez
2019-03-06
1
-3
/
+0
*
Platform: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Remove obsolete ANDROID_NATIVE_ACTIVITY
Bastiaan Olij
2018-12-02
1
-6
/
+0
*
Fix warnings in Android platform
Rémi Verschelde
2018-10-03
1
-2
/
+2
*
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-13
1
-1
/
+1
|
\
|
*
Misc. typos
luz.paz
2018-09-12
1
-1
/
+1
*
|
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
|
/
*
Add clipboard operation for android OS
Xavier Sellier
2018-09-05
1
-4
/
+7
*
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-19
1
-0
/
+3
*
Implement OpenGL ES rasterizer selection logic for Android.
geequlim
2018-06-26
1
-1
/
+3
*
Implement universal translation of touch to mouse
Pedro J. Estébanez
2018-04-30
1
-1
/
+0
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