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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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android
/
os_android.h
Commit message (
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Author
Age
Files
Lines
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-04
1
-1
/
+1
*
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
2018-01-03
1
-0
/
+1
|
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*
Add implementation for custom hardware cursor
Guilherme Silva
2017-12-17
1
-0
/
+1
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
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/
*
Return and repair file logging
Ruslan Mustakov
2017-11-21
1
-1
/
+0
*
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-17
1
-4
/
+4
*
Align sensors and implement gravity sensor for Android
Bastiaan Olij
2017-11-11
1
-0
/
+1
*
Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-09
1
-2
/
+0
*
Implemented physics plug
AndreaCatania
2017-11-04
1
-5
/
+0
*
Allow to obtain virtual keyboard height
Ruslan Mustakov
2017-10-04
1
-1
/
+4
*
Extract logging logic
Ruslan Mustakov
2017-09-25
1
-2
/
+1
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-4
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-0
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+1
*
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-26
1
-1
/
+0
*
Export template management dialog.
Juan Linietsky
2017-03-21
1
-3
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-42
/
+35
*
Add API to access battery power state
Julian Murgia
2017-03-04
1
-0
/
+3
*
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-16
1
-18
/
+3
*
Added a BACK notification besides QUIT, so they go in separate channels.
Juan Linietsky
2017-01-11
1
-1
/
+1
*
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Add alert window on Android
volzhs
2016-11-28
1
-2
/
+4
*
Implement get_screen_dpi() on Android
Mario Schlack
2016-07-20
1
-1
/
+4
*
Added gyroscope support to Godot and Android
Jamil Halabi
2016-07-16
1
-0
/
+1
*
Data dir returns a symlink in Android 6.0, which confuses DirAccess on androi...
Juan Linietsky
2016-07-02
1
-0
/
+2
*
Add magnetometer sensor support for Android
fluffrabbit
2016-05-27
1
-0
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-2
/
+2
*
support gamepad remapping on android
hondres
2016-01-24
1
-0
/
+21
*
Add ability to set "keep screen on" for android
volzhs
2016-01-16
1
-2
/
+6
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...
Juan Linietsky
2015-12-02
1
-0
/
+3
*
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
1
-1
/
+1
*
merged some stuff for okam
Juan Linietsky
2015-09-03
1
-0
/
+3
*
ability to run 2D physics in a thread
Juan Linietsky
2015-05-26
1
-0
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
android fixes, please test
Juan Linietsky
2015-03-23
1
-0
/
+2
*
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-12-02
1
-4
/
+9
*
Misc Fixes
Juan Linietsky
2014-06-27
1
-1
/
+2
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-1
/
+1
*
-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-13
1
-3
/
+27
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+197