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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #39080 from m4gr3d/fix_emit_signal
Rémi Verschelde
2020-05-27
1
-2
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+4
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Use compile-time constant for the size of the signal parameters
Fredia Huya-Kouadio
2020-05-27
1
-2
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+4
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Merge pull request #39050 from timoschwarzer/google-play-billing-4.0
Rémi Verschelde
2020-05-26
1
-1
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+1
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Re-implement GodotPayment Android plugin using the Google Play Billing library
Timo Schwarzer
2020-05-25
1
-1
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+1
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Merge pull request #38996 from mbrlabs/android-plugin-fix
Rémi Verschelde
2020-05-25
1
-0
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+16
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Perform a clean Gradle build if android plugins changed
Marcus Brummer
2020-05-25
1
-0
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+16
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Fix parameters passing when emitting signal
Fredia Huya-Kouadio
2020-05-25
1
-2
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+3
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Implementation of the Godot Android Plugin configuration file
Fredia Huya-Kouadio
2020-05-17
1
-0
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+251
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-6
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+0
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Add signal support to Godot Android plugin:
fhuya
2020-04-10
2
-1
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+49
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Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
2
-0
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+158