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* Combies driver split and spawn fix, closes #3265Juan Linietsky2016-01-251-0/+2
* fix export bugJuan Linietsky2016-01-201-1/+1
* -Remote deploy now uses FS over USB on Android, super fast!Juan Linietsky2016-01-201-0/+37
* Add ability to set "keep screen on" for androidvolzhs2016-01-164-9/+41
* Fix crash on android 6.0.1, fixes #3321mrezai2016-01-121-2/+2
* Update copyright in remaining files + prints in the UIRémi Verschelde2016-01-114-4/+4
* Fix bug related to EOF in Android FileAccessJuan Linietsky2016-01-091-1/+7
* Fix maven repositories bugmrezai2016-01-092-5/+6
* removed unnecesary comma in gradle templateJuan Linietsky2016-01-081-1/+1
* Renamed godot domain from com.android.godot (which was incorrect) to org.godo...Juan Linietsky2016-01-0829-106/+106
* -Removed ANT build system for Android, as it was deprecated by GoogleJuan Linietsky2016-01-08285-8836/+573
* change android install location to automatic, closes #1997Juan Linietsky2016-01-031-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-0126-26/+26
* Merge pull request #2956 from est31/add_system_wide_export_pathJuan Linietsky2015-12-081-13/+16
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| * Add way to look for templates at system wide level tooest312015-11-301-13/+16
* | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...Juan Linietsky2015-12-026-4/+23
* | Merge pull request #2963 from akien-mga/pr-opus-arm-optRémi Verschelde2015-12-011-1/+2
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| * Enable opus ARM optimisations only on ARMRémi Verschelde2015-12-011-1/+2
* | 0theora compilation fixesJuan Linietsky2015-11-251-0/+1
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* tegra 3 fixmikica1986vee2015-11-211-2/+21
* Merge pull request #2518 from masoudbh3/godot-iconsJuan Linietsky2015-11-191-0/+0
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| * Add icon to exe file in windows exportmasoud bh2015-11-091-0/+0
* | Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-181-2/+2
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| * | Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-2/+2
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* | Merge pull request #2814 from masoudbh3/android-fa-localeJuan Linietsky2015-11-181-0/+16
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| * | Android add FA(persian) locale stringsmasoud bh2015-11-191-0/+16
* | | Merge pull request #2691 from volzhs/android_paymentJuan Linietsky2015-11-183-41/+150
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| * | improve android paymentsvolzhs2015-10-283-41/+150
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* / Skip META-INF from Android Templatemasoud bh2015-11-141-0/+4
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* Merge pull request #2203 from volzhs/fix_android_paymentsJuan Linietsky2015-10-171-1/+3
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| * Merge branch 'master' of https://github.com/okamstudio/godot into fix_android...volzhs2015-07-011-4/+4
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| * | fix crash by payments when run on android 5.1.1 device.volzhs2015-06-291-1/+3
* | | Merge pull request #2479 from firefly2442/cppcheck-unusedvarsJuan Linietsky2015-10-172-3/+2
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| * | | ran cppcheck, found unused variablesfirefly24422015-09-162-3/+2
* | | | Merge pull request #2474 from masoudbh3/android-armeabi-v7aJuan Linietsky2015-10-173-113/+57
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| * | | | android remove "gen" folder from git.masoud bh2015-09-162-79/+0
| * | | | Fix android build scriptmasoud bh2015-09-161-34/+57
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* | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-132-1/+5
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| * | | | Add support for Opus audio formatGeorge Marques2015-10-021-0/+4
| * | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-09-241-8/+8
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| * | | | | Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky2015-09-241-1/+1
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* | | | | Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-2/+0
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* | | | Ability to visually debug geometry visually:Juan Linietsky2015-09-201-8/+8
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* | | merged some stuff for okamJuan Linietsky2015-09-0311-22/+42
* | | Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindowsJuan Linietsky2015-08-081-1/+41
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| * | | Fixes compile bug for Android template on Windows.PeaceSells2015-07-241-1/+41
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* / | -Merged the file server with the live editing and remote debugJuan Linietsky2015-08-061-11/+16
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* / Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-4/+4
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* Additional Fix for Multi-touch release problemKyle Luce2015-05-311-1/+1
* ability to run 2D physics in a threadJuan Linietsky2015-05-262-1/+3