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* Merge pull request #67879 from bruvzg/fix_no_vlkRémi Verschelde2022-10-312-0/+8
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| * Fix build with Vulkan disabled and no Vulkan headers installed.bruvzg2022-10-262-0/+8
* | Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde2022-10-314-25/+25
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| * | Unify usage of GLOBAL/EDITOR_GETkobewi2022-10-184-25/+25
* | | Merge pull request #67581 from aaronfranke/android-floatRémi Verschelde2022-10-311-8/+8
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| * | | Use proper types for converting Java float/double arrays in Android codeAaron Franke2022-10-181-8/+8
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* | | Merge pull request #67790 from kdada/fix-flash-windowClay John2022-10-282-5/+5
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| * | Make window creation with custom position do not flashWei Guo2022-10-242-5/+5
* | | Add double_tap attribute to InputEventScreenTouchFredia Huya-Kouadio2022-10-227-42/+30
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* / Delete Android godot-lib with the old naming schemeFredia Huya-Kouadio2022-10-181-3/+9
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* Merge pull request #67259 from lucasnlm/optimiza-android-exportFredia Huya-Kouadio2022-10-171-12/+14
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| * Revert changeLucas Lima2022-10-111-2/+1
| * Optimize Android export processLucas Lima2022-10-111-13/+16
* | Make some Image methods statickobewi2022-10-141-1/+1
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* Use `JSON::stringify` where possibleMicky2022-10-111-2/+1
* SCons: Re-enable treating `#warning` as error with `werror`Rémi Verschelde2022-10-102-6/+4
* Harmonize return values of window_create() in rendering driversPedro J. Estébanez2022-10-073-5/+5
* Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_mainFredia Huya-Kouadio2022-10-057-19/+58
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| * Cleanup of the Android cursor shape logicFredia Huya-Kouadio2022-10-057-19/+58
* | Merge pull request #66941 from winterpixelgames/bugfix-android-null-input-eventFredia Huya-Kouadio2022-10-051-1/+1
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| * Fix null in android keyboard handling.Jason Knight2022-10-051-1/+1
* | Fix the gradle build configuration for the Android platform following https:/...Fredia Huya-Kouadio2022-10-053-38/+42
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* Merge pull request #64819 from RandomShaper/enhance_thread_funcsRémi Verschelde2022-10-051-1/+1
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| * Enhance portability of threadingPedro J. Estébanez2022-10-041-1/+1
* | Merge pull request #66807 from akien-mga/core-unix-remove-NO_FCNTL-and-NO_STA...Rémi Verschelde2022-10-041-2/+2
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| * | Unix: Remove now unnecessary I/O defines, cleanupRémi Verschelde2022-10-031-2/+2
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* / Remove unsupported `NO_SAFE_CAST`/`-fno-rtti` from Android buildRémi Verschelde2022-10-031-9/+3
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* ci: add Python static analysis check via mypyJiri Suchan2022-09-301-3/+6
* SCons: Unify tools/target build type configurationRémi Verschelde2022-09-262-21/+7
* Style: Cleanup header guards for consistencyRémi Verschelde2022-09-262-6/+0
* SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` definesRémi Verschelde2022-09-231-4/+1
* SCons: Remove redundant `-fomit-frame-pointer` and `-ftree-vectorize`Rémi Verschelde2022-09-231-2/+1
* Merge pull request #65745 from akien-mga/scons-production-lto-earlierRémi Verschelde2022-09-201-3/+4
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| * SCons: Refactor handling of `production` flag and per-platform LTO defaultsRémi Verschelde2022-09-191-3/+4
* | Merge pull request #65541 from clayjohn/renderer-settingRémi Verschelde2022-09-203-15/+6
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| * Split rendering driver project setting into renderer_name and rendering_drive...clayjohn2022-09-193-15/+6
* | Replace File/Directory with FileAccess/DirAccesskobewi2022-09-194-4/+4
* | Add get_distribution_name() and get_version() to OSMJacred2022-09-162-0/+78
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* Disable menus and functionality that are not relevant on the Android Editor portFredia Huya-Kouadio2022-09-131-0/+2
* Merge pull request #65509 from gotnospirit/master-os-get_datetimeRémi Verschelde2022-09-131-8/+7
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| * Fixes #65377: get_datetime_* functions can return wrong valuesJames2022-09-101-8/+7
* | Exclude small screens from the set of supported devices.Fredia Huya-Kouadio2022-09-121-1/+1
* | Update the versioning logic for the Godot Android EditorFredia Huya-Kouadio2022-09-122-5/+44
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* SCons: Refactor LTO options with `lto=<none|thin|full>`Rémi Verschelde2022-09-081-0/+12
* Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_mainRémi Verschelde2022-09-087-21/+48
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| * Fix issue causing the project manager to crash because of missing path argumentFredia Huya-Kouadio2022-09-077-21/+48
* | Enable long press, pan and scale gestures for the Godot Android EditorFredia Huya-Kouadio2022-09-073-1/+21
* | Cleanup the Android input logic implementationFredia Huya-Kouadio2022-09-0710-346/+683
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* Additional fixes to the Android `get_current_dir()` implementation.Fredia Huya-Kouadio2022-08-302-3/+16
* Rename String `plus_file` to `path_join`Aaron Franke2022-08-294-20/+20