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path: root/platform/haiku/haiku_direct_window.cpp
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-36/+36
* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Input: Remove usage of platform dependent event IDs.Andreas Haas2017-03-261-6/+0
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-23/+21
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-4/+6
* rename Input.get_mouse_speed() to Input.get_last_mouse_speed()Juan Linietsky2017-01-131-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* Remove unnecessary null pointer checksEmmanuel Leblond2016-01-041-3/+1
* Haiku: remove unneeded codeKostadin Damyanov2015-08-121-7/+0
* Haiku: remove unneeded codeKostadin Damyanov2015-08-121-4/+0
* Haiku: add keyboard supportKostadin Damyanov2015-07-121-0/+84
* Haiku: gl context lockingKostadin Damyanov2015-07-021-7/+35
* Haiku: add support for mouse wheelKostadin Damyanov2015-06-211-0/+33
* Haiku: handle the quit request messageKostadin Damyanov2015-06-201-19/+13
* Haiku: implement get_mouse_pos() and get_mouse_button_state()Kostadin Damyanov2015-06-181-5/+8
* Haiku: read the status of the key modifiers and mouse buttonsKostadin Damyanov2015-06-171-22/+49
* Haiku: handle mouse movement and click eventsKostadin Damyanov2015-06-161-18/+159
* Haiku: create a GL context and initialize the audio and physics serversKostadin Damyanov2015-06-111-0/+45