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Redot Engine – Multi-platform 2D and 3D game engine
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platform
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ios
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detect.py
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Author
Age
Files
Lines
*
libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON
Rémi Verschelde
2023-08-04
1
-3
/
+2
*
SCons: Move platform logo/run icon to `export` folder
Rémi Verschelde
2023-06-20
1
-4
/
+0
*
[Export docs] Move docs to platform folders.
bruvzg
2023-04-20
1
-0
/
+10
*
[iOS] Restore OpenGLES3 renderer support.
bruvzg
2023-01-22
1
-2
/
+10
*
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-30
1
-1
/
+6
*
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
1
-24
/
+5
*
SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
Rémi Verschelde
2022-09-23
1
-3
/
+2
*
SCons: Remove redundant `-fomit-frame-pointer` and `-ftree-vectorize`
Rémi Verschelde
2022-09-23
1
-2
/
+2
*
SCons: Refactor handling of `production` flag and per-platform LTO defaults
Rémi Verschelde
2022-09-19
1
-4
/
+5
*
Check for ios_simulator when building for x86_64
Ted Spikes
2022-09-13
1
-0
/
+4
*
SCons: Refactor LTO options with `lto=<none|thin|full>`
Rémi Verschelde
2022-09-08
1
-3
/
+11
*
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-25
1
-5
/
+10
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-0
/
+152