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Redot Engine – Multi-platform 2D and 3D game engine
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detect.py
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Age
Files
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Merge pull request #97555 from dustdfg/platform_methods/extract_validate_arch
Thaddeus Crews
2024-10-25
1
-6
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+2
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Build System: Extract `validate_arch` helper function
Yevhen Babiichuk (DustDFG)
2024-10-06
1
-6
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+2
*
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Android & iOS: Enable strict aliasing
Pedro J. Estébanez
2024-10-21
1
-1
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+1
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Replace comments with printed warning for Metal on x86_64
Yevhen Babiichuk (DustDFG)
2024-09-28
1
-2
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+2
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SCons: Better validation for platform-specific opt-in drivers
Rémi Verschelde
2024-08-21
1
-1
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+1
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Add Metal support for macOS (arm64) and iOS
Stuart Carnie
2024-08-20
1
-1
/
+16
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SCons: Process platform-specific flags earlier
Rémi Verschelde
2024-05-30
1
-1
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+1
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SCons: Convert platform `get_flags` to dictionary
Thaddeus Crews
2024-05-22
1
-7
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+7
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Update pre-commit hooks configuration to use `ruff` instead of `black`
Jakub Marcowski
2024-05-21
1
-2
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+2
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SCons: Colorize warnings/errors during generation
Thaddeus Crews
2024-04-28
1
-4
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+4
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Core: Use fixed-width integer types in Variant
Thaddeus Crews
2024-04-04
1
-1
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+0
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[iOS] Disable PCRE2 JIT.
bruvzg
2024-03-15
1
-0
/
+1
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Merge pull request #88245 from shana/simplify-mono-support-detection
Rémi Verschelde
2024-02-19
1
-0
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+1
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C#: Let platforms signal if they support it or not
Andreia Gaita
2024-02-13
1
-0
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+1
*
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SCons: "Environment" to "SConsEnvironment"
Thaddeus Crews
2024-02-14
1
-2
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+2
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[iOS/macOS] Add option to automatically build (and sign / archive) bundles.
bruvzg
2024-02-13
1
-0
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+2
*
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Add RD_ENABLED when VULKAN_ENABLED or D3D12_ENABLED is added
jsjtxietian
2023-12-25
1
-1
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+1
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[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
bruvzg
2023-11-09
1
-0
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+1
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[iOS] Fix build with Xcode 15.
bruvzg
2023-09-27
1
-5
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+5
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SCons: Disable C++ exception handling
Rémi Verschelde
2023-08-16
1
-6
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+0
*
libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON
Rémi Verschelde
2023-08-04
1
-3
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+2
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SCons: Move platform logo/run icon to `export` folder
Rémi Verschelde
2023-06-20
1
-4
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+0
*
[Export docs] Move docs to platform folders.
bruvzg
2023-04-20
1
-0
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+10
*
[iOS] Restore OpenGLES3 renderer support.
bruvzg
2023-01-22
1
-2
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+10
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ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-30
1
-1
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+6
*
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
1
-24
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+5
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SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
Rémi Verschelde
2022-09-23
1
-3
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+2
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SCons: Remove redundant `-fomit-frame-pointer` and `-ftree-vectorize`
Rémi Verschelde
2022-09-23
1
-2
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+2
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SCons: Refactor handling of `production` flag and per-platform LTO defaults
Rémi Verschelde
2022-09-19
1
-4
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+5
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Check for ios_simulator when building for x86_64
Ted Spikes
2022-09-13
1
-0
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+4
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SCons: Refactor LTO options with `lto=<none|thin|full>`
Rémi Verschelde
2022-09-08
1
-3
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+11
*
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-25
1
-5
/
+10
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-0
/
+152