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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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platform
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ios
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export
/
export_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Make some Image methods static
kobewi
2022-10-14
1
-4
/
+2
*
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
1
-1
/
+0
*
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
1
-18
/
+18
*
Merge pull request #64562 from bruvzg/fix_dup_locales
Rémi Verschelde
2022-08-26
1
-27
/
+39
|
\
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*
[macOS / iOS Export] Fix generation of duplicate locale property list files.
bruvzg
2022-08-18
1
-27
/
+39
*
|
ios: force app store icon to be opaque, use proper errors
Nathan Franke
2022-08-19
1
-28
/
+35
|
/
*
Disable threads used to check on plugins to load
Fredia Huya-Kouadio
2022-08-15
1
-0
/
+4
*
Refactor the export checking logic to improve separation of concerns
Fredia Huya-Kouadio
2022-08-14
1
-2
/
+13
*
[iOS] Extend iOS plugins to support Swift runtime
Sergey Minakov
2022-08-09
1
-1
/
+35
*
Remove unnecessary string replacement
Larry Tran
2022-08-05
1
-2
/
+0
*
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
1
-0
/
+1
*
Make some editor export methods const
Aaron Franke
2022-07-29
1
-3
/
+3
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-0
/
+1849