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path: root/platform/ios/export/export_plugin.cpp
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* Make some Image methods statickobewi2022-10-141-4/+2
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* Split rendering driver project setting into renderer_name and ↵clayjohn2022-09-191-1/+0
| | | | rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
* Rename String `plus_file` to `path_join`Aaron Franke2022-08-291-18/+18
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* Merge pull request #64562 from bruvzg/fix_dup_localesRémi Verschelde2022-08-261-27/+39
|\ | | | | [macOS / iOS Export] Fix generation of duplicate locale property list files.
| * [macOS / iOS Export] Fix generation of duplicate locale property list files.bruvzg2022-08-181-27/+39
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* | ios: force app store icon to be opaque, use proper errorsNathan Franke2022-08-191-28/+35
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* Disable threads used to check on plugins to loadFredia Huya-Kouadio2022-08-151-0/+4
| | | | The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources
* Refactor the export checking logic to improve separation of concernsFredia Huya-Kouadio2022-08-141-2/+13
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* [iOS] Extend iOS plugins to support Swift runtimeSergey Minakov2022-08-091-1/+35
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* Remove unnecessary string replacementLarry Tran2022-08-051-2/+0
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* Extract EditorResourceConversionPlugin into its own source files and clean ↵Yuri Sizov2022-07-311-0/+1
| | | | up editor includes
* Make some editor export methods constAaron Franke2022-07-291-3/+3
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* Rename OSX to macOS and iPhoneOS to iOS.bruvzg2022-07-211-0/+1849