index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
platform
/
iphone
/
display_server_iphone.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #57335 from jordigcs/display-refresh-rate
Rémi Verschelde
2022-02-04
1
-0
/
+1
|
\
|
*
Add screen_get_refresh_rate to DisplayServer
jordi
2022-02-03
1
-0
/
+1
*
|
Add support for getting native display, window, and view handles.
bruvzg
2022-01-14
1
-0
/
+2
|
/
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...
Bastiaan Olij
2021-12-18
1
-2
/
+2
*
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-08-12
1
-1
/
+5
*
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
1
-1
/
+1
*
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-22
1
-2
/
+0
*
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
1
-2
/
+5
*
OS: Remove native video API only implemented on iOS
Rémi Verschelde
2021-05-07
1
-6
/
+0
*
Rename `doubleclick` to `double_click`
Aaron Franke
2021-05-04
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
RenderingServer reorganization
reduz
2020-12-04
1
-1
/
+1
*
Fix Return key events in LineEdit & TextEdit on Android
PouleyKetchoupp
2020-07-26
1
-1
/
+1
*
iOS: Vulkan support
Sergey Minakov
2020-07-25
1
-0
/
+202