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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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platform
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iphone
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view_controller.mm
Commit message (
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Author
Age
Files
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Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-1
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+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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OS: Remove native video API only implemented on iOS
Rémi Verschelde
2021-05-07
1
-24
/
+0
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iOS: Use storyboard as loading screen
Sergey Minakov
2021-02-03
1
-1
/
+35
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
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Merge pull request #42648 from naithar/fix/native_video_view
Rémi Verschelde
2020-11-24
1
-1
/
+4
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iOS: fix native video
Sergey Minakov
2020-10-08
1
-1
/
+4
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iOS: fix keyboard display
Sergey Minakov
2020-11-15
1
-0
/
+9
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iOS Modules: separate main platform code from modules
Sergey Minakov
2020-11-10
1
-10
/
+1
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
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/
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iOS: Native video refactoring
Sergey Minakov
2020-10-02
1
-190
/
+14
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iOS: Refactoring
Sergey Minakov
2020-10-02
1
-5
/
+0
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iOS: Vulkan support
Sergey Minakov
2020-07-25
1
-47
/
+309
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Add project setting to hide home indicator on iOS
Jonas Bernemann
2019-12-13
1
-0
/
+10
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iOS>=11 platform - when handling gestures on screen edges, godot apps should ...
fogine
2019-08-21
1
-0
/
+12
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Respect window/handheld/orientation setting in iOS
Yasha Borevich
2018-07-01
1
-40
/
+25
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-21
1
-1
/
+1
*
Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
1
-1
/
+1
*
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
1
-1
/
+1
*
Style: Apply clang-format (3.9.1) to Obj-C++ files
Rémi Verschelde
2017-04-09
1
-41
/
+40
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Formatting of mm files
BastiaanOlij
2017-04-09
1
-41
/
+40
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
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iOS compile fixes.
Aren Villanueva
2015-11-16
1
-0
/
+3
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Initial iCloud implementation, supporting key value pairs
steve
2015-09-27
1
-0
/
+2
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added response event for game center overlay closing
romulox_x
2015-05-23
1
-1
/
+2
*
Fixed null pointer bug in ios store. added functions to game center to reset ...
romulox_x
2015-05-23
1
-1
/
+5
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-13
1
-0
/
+26
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+107