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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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iphone
Commit message (
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Author
Age
Files
Lines
*
Implement GDExtension export plugin.
bruvzg
2022-03-16
1
-1
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+1
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Merge pull request #58986 from akien-mga/diraccessref
Rémi Verschelde
2022-03-11
2
-80
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+62
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Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-11
2
-80
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+62
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Improve app name and system permission message localization.
bruvzg
2022-03-04
1
-14
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+29
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[macOS and iOS export] Add localized application name to the translation .pli...
bruvzg
2022-03-04
1
-0
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+53
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[iOS] Fix multitouch not working correctly
Sergey Minakov
2022-02-26
1
-0
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+2
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[iOS] Fix incorrect method name for input dragging event
Sergey Minakov
2022-02-19
1
-1
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+1
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Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
11
-57
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+57
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Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-15
2
-0
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+11
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
2
-1
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+2
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Merge pull request #57605 from naithar/fix/godot-view-touch-4.0
Rémi Verschelde
2022-02-09
3
-13
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+31
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[iOS] Fix touch handling for overlay views
Sergey Minakov
2022-02-03
3
-13
/
+31
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Merge pull request #57825 from Calinou/ios-remove-obsolete-define
Rémi Verschelde
2022-02-09
1
-1
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+0
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Remove obsolete define in the iOS buildsystem code
Hugo Locurcio
2022-02-08
1
-1
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+0
*
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Remove support for ARMv7 (32-bit) on iOS
Hugo Locurcio
2022-02-08
1
-1
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+0
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Merge pull request #57617 from bruvzg/char_cleanup
Rémi Verschelde
2022-02-04
1
-1
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+1
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Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
1
-1
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+1
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Merge pull request #57335 from jordigcs/display-refresh-rate
Rémi Verschelde
2022-02-04
2
-0
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+5
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Add screen_get_refresh_rate to DisplayServer
jordi
2022-02-03
2
-0
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+5
*
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Merge pull request #57203 from bruvzg/ios_export_fix
Rémi Verschelde
2022-02-02
1
-4
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+29
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[iOS] Fix iOS export with manually specified signing/provisioning data.
bruvzg
2022-01-25
1
-4
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+29
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Merge pull request #56785 from bruvzg/nat_handles_4
Rémi Verschelde
2022-01-27
2
-0
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+20
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Add support for getting native display, window, and view handles.
bruvzg
2022-01-14
2
-0
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+20
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Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-17
1
-1
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+0
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[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-18
1
-1
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+0
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[iOS] Improve iOS icon / loading screen export.
bruvzg
2022-01-17
1
-82
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+69
*
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Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-14
1
-6
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+3
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Fix Actions mapped to triggers not using the full range
Marcel Admiraal
2022-01-14
1
-14
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+12
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Fix multiple missing UTF-8 decoding.
bruvzg
2022-01-06
2
-2
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+2
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Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-05
1
-1
/
+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
39
-78
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+78
*
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Remove build system code for 32-bit iOS
Aaron Franke
2021-12-22
1
-25
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+5
*
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Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...
Bastiaan Olij
2021-12-18
2
-17
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+15
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Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-3
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+3
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Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-30
1
-2
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+3
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
3
-27
/
+27
*
[iOS export] Capture and display xcodebuild output.
bruvzg
2021-11-07
1
-2
/
+6
*
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-11-01
1
-1
/
+1
*
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-31
4
-1931
/
+8
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
4
-9
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+8
*
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-30
2
-0
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+1926
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clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-3
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+3
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iOS: Don't embed project static frameworks/libs
Ignacio Roldán Etcheverry
2021-10-17
1
-1
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+1
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SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstruct
Rémi Verschelde
2021-10-15
1
-5
/
+1
*
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-10-14
1
-2
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+0
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SCons: Add `DEV_ENABLED` defines for `target=debug` builds
Rémi Verschelde
2021-10-14
1
-0
/
+1
*
Implement get_cache_path() for iOS, and improve it for Android and Windows
Pedro J. Estébanez
2021-10-09
4
-6
/
+16
*
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-31
1
-1
/
+1
*
Upgrade Vulkan memory allocator
Pedro J. Estébanez
2021-08-13
1
-1
/
+1
*
Split iphone platform export template into multiple files
Sergey Minakov
2021-08-12
5
-2117
/
+2236
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