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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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javascript
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display_server_javascript.cpp
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Author
Age
Files
Lines
*
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
1
-1
/
+1
*
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-22
1
-4
/
+0
*
[HTML5] Fix build (with module_webxr_enabled=no).
Fabio Alessandrelli
2021-07-15
1
-8
/
+8
*
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
1
-4
/
+4
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-8
/
+8
*
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-06-03
1
-2
/
+3
*
Move remaining dummy drivers to servers.
Fabio Alessandrelli
2021-06-01
1
-1
/
+1
*
Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-1
/
+1
*
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-17
1
-8
/
+8
|
\
|
*
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
1
-8
/
+8
*
|
OS: Remove native video API only implemented on iOS
Rémi Verschelde
2021-05-07
1
-1
/
+0
|
/
*
Rename `doubleclick` to `double_click`
Aaron Franke
2021-05-04
1
-2
/
+2
*
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-29
1
-3
/
+3
*
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-28
1
-2
/
+2
*
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
1
-2
/
+2
*
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-9
/
+9
*
[HTML5] Opt-in virtual keyboard support.
Fabio Alessandrelli
2021-03-11
1
-2
/
+41
*
[HTML5] Respect allow_hidpi option during setup
Fabio Alessandrelli
2021-03-08
1
-1
/
+1
*
[HTML5] Better fullscreen, canvas resizing.
Fabio Alessandrelli
2021-02-19
1
-57
/
+18
*
[HTML5] Easier HTML templates, better deinit/cleanup.
Fabio Alessandrelli
2021-02-19
1
-1
/
+1
*
[HTML5] Detect screen scale and DPI.
Fabio Alessandrelli
2021-02-12
1
-2
/
+7
*
[HTML5] Handle contextmenu, webglcontextlost internally.
Fabio Alessandrelli
2021-02-11
1
-0
/
+3
*
[HTML5] Fix mouse_mode and fullscreen detection.
Fabio Alessandrelli
2021-02-02
1
-2
/
+2
*
[HTML5] Custom Gamepad library to allow remapping.
Fabio Alessandrelli
2021-01-18
1
-45
/
+35
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Fix missed renamings from empty() to is_empty()
Rémi Verschelde
2020-12-29
1
-1
/
+1
*
[HTML5] Fix broken layout on load in HiDPI screens
Fabio Alessandrelli
2020-11-30
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-2
/
+0
*
[HTML5] Port JavaScript inline code to libraries.
Fabio Alessandrelli
2020-11-10
1
-237
/
+81
*
Better HiDPI support in HTML5.
Fabio Alessandrelli
2020-09-23
1
-2
/
+6
*
Window event listener do not use capture.
Fabio Alessandrelli
2020-09-23
1
-2
/
+5
*
Small refactor to JavaScript handlers.
Fabio Alessandrelli
2020-09-23
1
-19
/
+10
*
Implement HTML5 cancel/ok button swap on Windows.
Fabio Alessandrelli
2020-07-27
1
-0
/
+15
*
Properly set HTML5 DisplayServer init error value.
Fabio Alessandrelli
2020-07-27
1
-0
/
+2
*
[JS] Check canvas size each loop, force redraw.
Fabio Alessandrelli
2020-07-01
1
-0
/
+16
*
More static methods in DisplayServerJavaScript.
Fabio Alessandrelli
2020-07-01
1
-9
/
+8
*
Refactor canvas ID and locale handling.
Fabio Alessandrelli
2020-07-01
1
-45
/
+23
*
Swtich HTML5 key detection from keyCode to code.
Fabio Alessandrelli
2020-06-04
1
-2
/
+2
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-40
/
+0
*
Style: Fix missing/invalid copyright headers
Rémi Verschelde
2020-05-14
1
-0
/
+30
*
Update game controller enums.
Marcel Admiraal
2020-05-13
1
-8
/
+1
*
Add drop files function
Fabio Alessandrelli
2020-05-10
1
-2
/
+29
*
Fix Closure compiler build, python style.
Fabio Alessandrelli
2020-05-10
1
-5
/
+5
*
DisplayServerJavaScript implementation.
Fabio Alessandrelli
2020-05-10
1
-0
/
+1181