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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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platform
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javascript
/
emscripten_helpers.py
Commit message (
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Author
Age
Files
Lines
*
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-29
1
-128
/
+0
*
[HTML5] Add GDNative+Threads build.
Fabio Alessandrelli
2022-06-14
1
-3
/
+3
*
HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@
Rémi Verschelde
2021-08-19
1
-1
/
+4
*
[HTML5] Export as Progressive Web App.
Fabio Alessandrelli
2021-04-27
1
-2
/
+22
*
[HTML5] Fix editor version numbering.
Fabio Alessandrelli
2021-03-20
1
-1
/
+5
*
[HTML5] Add PWA support to the editor page.
Fabio Alessandrelli
2021-03-08
1
-1
/
+60
*
[HTML5] Better editor HTML, small refactor.
Fabio Alessandrelli
2021-01-25
1
-0
/
+9
*
[HTML5] Reorganize build script.
Fabio Alessandrelli
2021-01-10
1
-6
/
+0
*
Add support for WebXR
David Snopek
2021-01-04
1
-0
/
+12
*
[HTML5] Port JavaScript inline code to libraries.
Fabio Alessandrelli
2020-11-10
1
-0
/
+6
*
[HTML5] Scons now expects "emcc" to be in PATH.
Fabio Alessandrelli
2020-10-04
1
-20
/
+3
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-12
/
+13
*
[HTML5] Refactor JS, threads support, closures.
Fabio Alessandrelli
2020-03-11
1
-0
/
+37