Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Adapt platforms to AudioServer refactoring | Rémi Verschelde | 2017-01-16 | 1 | -6/+3 | |
| | | | | | | Fixes compilation on Windows and likely other platforms (at least as far as AudioServer changes were concerned), though they were not tested. | |||||
* | renamed joystick to joypad everywhere around source code! | Juan Linietsky | 2017-01-08 | 1 | -1/+1 | |
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* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 | |
| | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||||
* | Add window features in web export | eska | 2016-11-30 | 1 | -2/+10 | |
| | | | | | | - Add 'window' (canvas) resize, maximize and fullscreen - Implement get_screen_size - Fix fullscreen resolution | |||||
* | Fix some mouse bugs in WebAssembly/asm.js | eska | 2016-11-30 | 1 | -0/+1 | |
| | | | | | - Emit mouse wheel release events - Set button masks, fixes #5092 | |||||
* | OS additions and fixes for WebAssembly/asm.js | eska | 2016-11-30 | 1 | -9/+8 | |
| | | | | | | | - Implement alert, shell_open, set_window_title - Add locale lookup, fixes #2477 - Print without color control sequences - Move get_executable_path implementation to OS_JavaScript | |||||
* | Add JavaScript eval interface | eska | 2016-06-30 | 1 | -0/+5 | |
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* | Reimplement key input events in Emscripten export | eska | 2016-04-19 | 1 | -3/+0 | |
| | | | | | Scancodes work, but unicode values are now completely broken in some browser/OS combinations. | |||||
* | html5: workaround for echo key events. | hondres | 2016-03-04 | 1 | -1/+3 | |
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* | html5 gamepad support | Hinsbart | 2016-01-21 | 1 | -0/+8 | |
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* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 | |
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* | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-09-24 | 1 | -1/+6 | |
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| * | HTML5 exporter seems to be fully functional | Juan Linietsky | 2015-09-12 | 1 | -1/+6 | |
| | | | | | | | | | | -user:// filesystem implemented -default template page could look prettier, help appreciated | |||||
* | | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | 2015-09-24 | 1 | -0/+1 | |
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* | HTML5 exporter Improvements | Juan Linietsky | 2015-09-10 | 1 | -3/+3 | |
| | | | | | | -Better template handling -Voice support -Stream support | |||||
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 | |
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* | wrong function, changing.. | Juan Linietsky | 2015-04-02 | 1 | -1/+1 | |
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* | javascript build fix | Juan Linietsky | 2015-04-02 | 1 | -0/+1 | |
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* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+164 | |