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* Adapt platforms to AudioServer refactoringRémi Verschelde2017-01-161-6/+3
| | | | | | Fixes compilation on Windows and likely other platforms (at least as far as AudioServer changes were concerned), though they were not tested.
* renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-081-1/+1
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* Add window features in web exporteska2016-11-301-2/+10
| | | | | | - Add 'window' (canvas) resize, maximize and fullscreen - Implement get_screen_size - Fix fullscreen resolution
* Fix some mouse bugs in WebAssembly/asm.jseska2016-11-301-0/+1
| | | | | - Emit mouse wheel release events - Set button masks, fixes #5092
* OS additions and fixes for WebAssembly/asm.jseska2016-11-301-9/+8
| | | | | | | - Implement alert, shell_open, set_window_title - Add locale lookup, fixes #2477 - Print without color control sequences - Move get_executable_path implementation to OS_JavaScript
* Add JavaScript eval interfaceeska2016-06-301-0/+5
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* Reimplement key input events in Emscripten exporteska2016-04-191-3/+0
| | | | | Scancodes work, but unicode values are now completely broken in some browser/OS combinations.
* html5: workaround for echo key events.hondres2016-03-041-1/+3
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* html5 gamepad supportHinsbart2016-01-211-0/+8
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-09-241-1/+6
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| * HTML5 exporter seems to be fully functionalJuan Linietsky2015-09-121-1/+6
| | | | | | | | | | -user:// filesystem implemented -default template page could look prettier, help appreciated
* | Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky2015-09-241-0/+1
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* HTML5 exporter ImprovementsJuan Linietsky2015-09-101-3/+3
| | | | | | -Better template handling -Voice support -Stream support
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* wrong function, changing..Juan Linietsky2015-04-021-1/+1
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* javascript build fixJuan Linietsky2015-04-021-0/+1
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+164