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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Rebrand Godot 4.3 to Redot
Trashguy
2024-10-13
1
-1
/
+1
*
SCons: Convert remaining `run_in_subprocess` to `env.Run`
Thaddeus Crews
2024-03-10
1
-2
/
+1
*
Add Wayland support
Riteo
2024-01-30
1
-0
/
+3
*
[Linux] Make SO wrapper usage optional.
bruvzg
2023-02-16
1
-5
/
+12
*
Move xkbcommon dynamic loading code into generic linuxbsd folder
Riteo
2023-01-25
1
-0
/
+1
*
linuxbsd: move all X11 stuff in its own directory
Riteo
2022-11-02
1
-9
/
+1
*
Add support for system dark mode (Linux)
Raul Santos
2022-09-02
1
-0
/
+1
*
[Linux] Load dbus libraries dynamically.
bruvzg
2022-07-29
1
-0
/
+3
*
Load fontconfig libraries dynamically.
bruvzg
2022-07-27
1
-0
/
+3
*
Improve `linuxbsd` headless building, cleanup build scripts
Riteo
2022-07-20
1
-6
/
+6
*
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...
bruvzg
2022-04-28
1
-0
/
+3
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-2
/
+0
*
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-30
1
-1
/
+3
*
Add "Keep screen on" feature to `DisplayServerX11`
Niklas Higi
2021-06-20
1
-0
/
+1
*
LinuxBSD now compiles without vulkan/x11.
Fabio Alessandrelli
2021-06-01
1
-8
/
+14
*
Dynamically load libudev.so.1 on Linux if `udev=yes`
Rémi Verschelde
2021-02-17
1
-0
/
+3
*
SCons: Fix debug_symbols tests after switch to BoolVariable
Rémi Verschelde
2021-02-08
1
-1
/
+1
*
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
Hugo Locurcio
2020-11-09
1
-1
/
+1
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-3
/
+2
*
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
1
-0
/
+23