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Redot Engine – Multi-platform 2D and 3D game engine
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linuxbsd
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display_server_x11.cpp
Commit message (
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Author
Age
Files
Lines
*
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
1
-8
/
+24
*
Add "Keep screen on" feature to `DisplayServerX11`
Niklas Higi
2021-06-20
1
-0
/
+32
*
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
1
-12
/
+10
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-7
/
+7
*
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-06-03
1
-4
/
+4
*
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-17
1
-11
/
+11
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\
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*
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
1
-11
/
+11
*
|
Remove debugging prints in the Linux DisplayServer
Hugo Locurcio
2021-05-08
1
-3
/
+0
|
/
*
Rename `doubleclick` to `double_click`
Aaron Franke
2021-05-04
1
-2
/
+2
*
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
1
-4
/
+4
*
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-28
1
-2
/
+2
*
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-1
/
+1
*
Linux: Fix PRIME detection on Steam
Rémi Verschelde
2021-03-08
1
-1
/
+4
*
Fix out of bounds array access on DisplayServerX11 code
Pedro Rodrigues
2021-02-28
1
-9
/
+11
*
Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-2
/
+2
*
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-31
1
-4
/
+2
|
\
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*
Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-4
/
+2
*
|
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-28
1
-1
/
+1
|
/
*
Split OS::execute into two methods
Marcel Admiraal
2021-01-09
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-2
/
+2
*
Fix named anonymous struct warning
Marcel Admiraal
2020-12-16
1
-0
/
+9
*
RenderingServer reorganization
reduz
2020-12-04
1
-2
/
+2
*
Reorganize rendering server.
reduz
2020-12-03
1
-1
/
+1
*
X11: Include limits.h for LONG_MAX
Rémi Verschelde
2020-12-02
1
-0
/
+1
*
Implement INCR mechanism for Linux clipboard
PouleyKetchoupp
2020-11-27
1
-25
/
+104
*
Merge pull request #42652 from nekomatata/x11-clipboard-save-targets
Rémi Verschelde
2020-11-26
1
-49
/
+171
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\
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*
Implement SAVE_TARGETS mechanism for Linux clipboard
PouleyKetchoupp
2020-10-09
1
-49
/
+171
*
|
Add XChangeProperty Atoms validity checks.
bruvzg
2020-11-15
1
-12
/
+33
*
|
Fixes crash if Vulkan presentation surface is not available.
bruvzg
2020-11-14
1
-0
/
+4
*
|
Add X11 Atom validity checks.
bruvzg
2020-11-12
1
-15
/
+24
*
|
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
|
/
*
Fix x11 display server crash when deleting popup window when unfocused
PouleyKetchoupp
2020-10-08
1
-16
/
+21
*
Fix delay to process clipboard content from Godot in other programs
PouleyKetchoupp
2020-09-25
1
-65
/
+79
*
Fix general keyboard input lag on X11 display server
PouleyKetchoupp
2020-09-24
1
-60
/
+150
*
X11: Try to load libXrandr.so.3 if libXrandr.so.2 isn't found
Rémi Verschelde
2020-09-18
1
-1
/
+6
*
Add window click-through support.
bruvzg
2020-09-17
1
-0
/
+33
*
Fix drag and drop between windows in X11 display server
PouleyKetchoupp
2020-09-03
1
-15
/
+84
*
Fix menu popups delay and focus in X11 display server
PouleyKetchoupp
2020-08-26
1
-80
/
+159
*
Re-apply "Fixes for windows in X11 tiling WMs"
PouleyKetchoupp
2020-08-22
1
-2
/
+10
*
Revert "Fixes for windows in X11 tiling WMs"
Juan Linietsky
2020-08-19
1
-10
/
+2
*
Remove obsolete GLES2 backend code
Rémi Verschelde
2020-08-13
1
-4
/
+0
*
Fix losing X11 window normal size hint properties
opl-
2020-07-31
1
-154
/
+60
*
DisplayServer: separate window showing into another function
Lorenzo Cerqua
2020-07-23
1
-2
/
+10
*
Fix spelling & grammar in comments, docs, and messages
Andy Maloney
2020-07-21
1
-2
/
+2
*
Add error messages if Vulkan init failed, prevent Vulkan context freeing unin...
bruvzg
2020-07-13
1
-1
/
+7
*
Merge pull request #40105 from Logharaa/master
Rémi Verschelde
2020-07-04
1
-0
/
+1
|
\
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*
Break loop when the first focused window is found
Gaël
2020-07-04
1
-0
/
+1
*
|
Improve the situation of DND on X11
Juan Linietsky
2020-07-03
1
-1
/
+20
|
/
*
Add a focus out timeout for X11 to less events of this type are received
Juan Linietsky
2020-07-01
1
-4
/
+10
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