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Redot Engine – Multi-platform 2D and 3D game engine
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linuxbsd
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display_server_x11.h
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Author
Age
Files
Lines
*
Fix Clang warnings on Windows
Rémi Verschelde
2020-04-01
1
-1
/
+0
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-2
/
+2
*
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
1
-0
/
+1
*
Fixes to X11, still pretty broken
Juan Linietsky
2020-03-26
1
-0
/
+1
*
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
1
-1
/
+1
*
Implemented drag and drop across windows, both OS and embedded.
Juan Linietsky
2020-03-26
1
-1
/
+8
*
Popups have also been converted to windows
Juan Linietsky
2020-03-26
1
-0
/
+1
*
Fixes to window style flags
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
1
-2
/
+2
*
Make DisplayServerX11 thread safe
Juan Linietsky
2020-03-26
1
-0
/
+2
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Support for transient windows
Juan Linietsky
2020-03-26
1
-0
/
+5
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-1
/
+13
*
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-3
/
+3
*
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
1
-0
/
+323