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path: root/platform/linuxbsd/export/export_plugin.h
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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-1/+1
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| * Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-251-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Style: Apply new `clang-format` changesThaddeus Crews2024-09-201-1/+1
* Allow adding custom export platforms using scripts / GDExtension.bruvzg2024-08-281-2/+2
* [Windows/Linux] Check custom export templates architecture.bruvzg2024-08-161-0/+2
* Extract and reorganize texture resource classesHendrik Brucker2023-07-141-1/+1
* [Export] Add readable descriptions and validation warnings to the export opti...bruvzg2023-04-191-1/+4
* Merge pull request #63312 from bruvzg/one_clickRémi Verschelde2023-01-131-3/+42
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| * [Export] Add one-click deploy over SSH for the desktop exports.bruvzg2022-12-291-3/+42
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
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* Update export dialog to handle many architecturesAaron Franke2022-07-291-1/+1
* Split up editor export code into multiple filesAaron Franke2022-07-261-1/+1
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Add readable export errors.bruvzg2022-06-081-1/+1
* Replace most uses of Map by HashMapreduz2022-05-161-1/+1
* Generate export template file names instead of having a fixed setAaron Franke2022-03-221-0/+1
* Move extension logic to EditorExportPlatformLinuxBSDAaron Franke2022-03-211-0/+3
* Move fixup_embedded_pck to EditorExportPlatform classesAaron Franke2022-03-201-0/+1
* [Export] Add "export console script" option for Linux, macOS, and Windows exp...bruvzg2022-03-141-0/+47