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path: root/platform/linuxbsd/godot_linuxbsd.cpp
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* Refactor OS exit code to be `EXIT_SUCCESS` by defaultRémi Verschelde2024-03-081-6/+7
* [Linux] Add support for PCK embedding section with non GNU-ld linkers.bruvzg2024-01-241-0/+12
* [Drivers,Platform] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-121-1/+1
* Style: Harmonize header includes in platform portsRémi Verschelde2023-06-081-3/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix Godot exiting with unexpected failure codeMarkus Sauermann2022-10-151-0/+1
* Fix exit code of --help and --version, and test them in CIJan Haller2022-07-021-0/+4
* Add CI build with clang sanitizers, increase stack size to 30 MB for builds w...bruvzg2022-04-011-0/+10
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* t Add unit testing to Godot using DocTest and added to GitHub Actions CIRevoluPowered2020-07-241-0/+3
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-1/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-0/+67