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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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linuxbsd
/
os_linuxbsd.cpp
Commit message (
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Author
Age
Files
Lines
*
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-28
1
-1
/
+1
*
Split OS::execute into two methods
Marcel Admiraal
2021-01-09
1
-10
/
+10
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Merge pull request #44593 from madmiraal/rename-mainloop-methods
Rémi Verschelde
2020-12-28
1
-2
/
+2
|
\
|
*
Rename MainLoop methods to match Node methods
Marcel Admiraal
2020-12-22
1
-2
/
+2
*
|
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-2
/
+2
|
/
*
Fixes move_to_trash() on Linux
David Kennedy
2020-12-07
1
-32
/
+114
*
Changed shell_open behaviour
Ev1lbl0w
2020-10-26
1
-6
/
+27
*
Port ClassDB tests to use doctest
Andrii Doroshenko (Xrayez)
2020-08-16
1
-1
/
+3
*
X11: Ensure XGetWindowProperty data gets freed
Rémi Verschelde
2020-06-29
1
-8
/
+5
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-7
/
+14
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-25
/
+0
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-1
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-5
/
+5
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
1
-0
/
+381