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Redot Engine – Multi-platform 2D and 3D game engine
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platform
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macos
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detect.py
Commit message (
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Author
Age
Files
Lines
*
[iOS] Restore OpenGLES3 renderer support.
bruvzg
2023-01-22
1
-1
/
+1
*
[macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related f...
bruvzg
2023-01-20
1
-1
/
+0
*
[macOS] Automatically detect MoltenVK libs installed via homebrew and macports.
bruvzg
2022-11-15
1
-7
/
+13
*
Fix build with Vulkan disabled and no Vulkan headers installed.
bruvzg
2022-10-26
1
-1
/
+3
*
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-30
1
-1
/
+6
*
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
1
-21
/
+2
*
SCons: Remove redundant `-fomit-frame-pointer` and `-ftree-vectorize`
Rémi Verschelde
2022-09-23
1
-2
/
+2
*
SCons: Refactor handling of `production` flag and per-platform LTO defaults
Rémi Verschelde
2022-09-19
1
-3
/
+6
*
SCons: Refactor LTO options with `lto=<none|thin|full>`
Rémi Verschelde
2022-09-08
1
-0
/
+12
*
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
1
-3
/
+1
*
fix: graceful exit on macOS missing Vulkan
Jiri Suchan
2022-09-04
1
-3
/
+5
*
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-25
1
-12
/
+17
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-0
/
+253