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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
1
-1
/
+1
*
[macOS] Use per-architecture min. OS version for export.
bruvzg
2024-08-21
1
-2
/
+5
*
Fix several typos in the documentation
Haoyu Qiu
2024-08-02
1
-3
/
+3
*
[macOS export] Add support for privacy manifest configuration.
bruvzg
2024-04-30
1
-0
/
+426
*
Use `[codeblock lang=text]` more often in class ref
Micky
2024-04-08
1
-1
/
+1
*
[macOS/iOS export] Add option to set custom Info.plist data.
bruvzg
2024-01-11
1
-0
/
+7
*
Validate `code` tags for class and member references
Yuri Sizov
2023-10-03
1
-6
/
+6
*
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...
bruvzg
2023-09-21
1
-0
/
+3
*
Fix various typos in classref
Haoyu Qiu
2023-08-22
1
-1
/
+1
*
Fix various typos with codespell
Rémi Verschelde
2023-08-07
1
-1
/
+1
*
Merge pull request #35555 from Calinou/add-version-project-setting
Yuri Sizov
2023-08-04
1
-2
/
+2
|
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*
Add a "version" project setting and use it in new export presets
Hugo Locurcio
2023-08-04
1
-2
/
+2
*
|
Fix various typos in classref
Haoyu Qiu
2023-08-04
1
-1
/
+1
|
/
*
[macOS] Implement optional native file selection dialog support for sandboxed...
bruvzg
2023-07-12
1
-0
/
+3
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Fix docs after renaming export option
RedworkDE
2023-06-12
1
-2
/
+2
*
Enhance icon fallback and their docs for exporters
Michael Alexsander
2023-06-03
1
-1
/
+1
*
Store sensitive export options in dedicated credentials file
Andreas Raddau
2023-05-10
1
-0
/
+8
*
Fix various typos with codespell
Rémi Verschelde
2023-04-26
1
-1
/
+1
*
[Export docs] Move docs to platform folders.
bruvzg
2023-04-20
1
-0
/
+291