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path: root/platform/macos/export/codesign.cpp
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* [iOS export] Automatically generate ARM64 simulator library from device ↵bruvzg2024-06-161-1573/+0
| | | | library if it's missing.
* Fix issues related to code-signing for macOS exportsMikael Hermansson2024-06-121-2/+11
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* [macOS/iOS export] Add option to set custom Info.plist data.bruvzg2024-01-111-1/+1
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* Remove uses of `vformat()` with no placeholdersHugo Locurcio2023-06-281-11/+11
| | | | This is identical to passing the string directly.
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
| | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
* Rename String `plus_file` to `path_join`Aaron Franke2022-08-291-41/+41
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* Rename OSX to macOS and iPhoneOS to iOS.bruvzg2022-07-211-0/+1564