Commit message (Expand) | Author | Age | Files | Lines | |
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* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Spartan322 | 2024-10-13 | 1 | -0/+2 |
* | [macOS] Load OpenGL.framework by path to avoid issues with non-Latin executab... | bruvzg | 2024-08-07 | 1 | -0/+1 |
* | Polish interaction between windowing, input and rendering | Pedro J. Estébanez | 2024-04-10 | 1 | -1/+0 |
* | [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN... | bruvzg | 2023-09-21 | 1 | -16/+9 |
* | Style: Harmonize header includes in platform ports | Rémi Verschelde | 2023-06-08 | 1 | -3/+3 |
* | [macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related f... | bruvzg | 2023-01-20 | 1 | -0/+5 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Add support for OpenGL to OpenXR | David Snopek | 2022-11-08 | 1 | -0/+2 |
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -0/+1 |
* | Rename OSX to macOS and iPhoneOS to iOS. | bruvzg | 2022-07-21 | 1 | -0/+97 |