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Redot Engine – Multi-platform 2D and 3D game engine
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godot_window_delegate.mm
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Author
Age
Files
Lines
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Fix unsafe uses of `Callable.is_null()`
A Thousand Ships
2024-04-27
1
-2
/
+2
*
[macOS] Update window visible state on deminiaturize.
bruvzg
2024-01-22
1
-0
/
+1
*
[macOS] Fix transparent and borderless flags interaction with full-screen mode.
bruvzg
2023-11-14
1
-3
/
+16
*
[macOS] Use occlusionState instead of isOnActiveSpace to determine when windo...
bruvzg
2023-10-10
1
-0
/
+9
*
Add vararg call() method to C++ Callable
kobewi
2023-10-05
1
-10
/
+2
*
[macOS] Check all exclusive fullscreen windows before setting presentation mode.
bruvzg
2023-09-27
1
-1
/
+1
*
[macOS] Fix missing mouse exit events on window close.
bruvzg
2023-08-09
1
-0
/
+1
*
[DisplayServer] Add method to check if native window is focused.
bruvzg
2023-06-16
1
-3
/
+8
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Improve `window_set_current_screen` and fix secondary window initial mode and...
bruvzg
2022-12-29
1
-28
/
+37
*
[macOS] Dynamically attach and detach transient windows to allow them to stay...
bruvzg
2022-11-21
1
-0
/
+9
*
[macOS] Add exclusive fullscreen mode with Dock and Menu disabled.
bruvzg
2022-11-14
1
-0
/
+5
*
[macOS extend-to-title] Add scene/project name to the editor title, fix incor...
bruvzg
2022-09-22
1
-5
/
+51
*
[macOS] Improve "extended to title" transition to / from fullscreen.
bruvzg
2022-09-21
1
-0
/
+11
*
[macOS] Add an option to align window buttons in "extend to title" mode.
bruvzg
2022-09-20
1
-0
/
+9
*
[macOS] Fix redraw lag at the edge of the resizing window.
bruvzg
2022-09-15
1
-1
/
+3
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-2
/
+2
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-0
/
+270