index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
platform
/
macos
/
native_menu_macos.mm
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu`...
bruvzg
2024-07-08
1
-25
/
+12
*
Merge pull request #92826 from bruvzg/nat_icon_checks
Rémi Verschelde
2024-06-07
1
-4
/
+4
|
\
|
*
Improve native menu and status indicator icons conversion and checks.
bruvzg
2024-06-06
1
-4
/
+4
*
|
[macOS] Improve native menu open/close callbacks.
bruvzg
2024-06-05
1
-8
/
+33
|
/
*
Merge pull request #89588 from bruvzg/status_ind_menu_direct
Rémi Verschelde
2024-05-01
1
-0
/
+7
|
\
|
*
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handl...
bruvzg
2024-03-20
1
-0
/
+7
*
|
[macOS] Fix non-global native menu shortcuts.
bruvzg
2024-03-27
1
-0
/
+5
|
/
*
Fix NativeMenu layout direction on macOS, add extra check for Windows menu.
bruvzg
2024-03-15
1
-1
/
+1
*
[NativeMenu] Implement native popup menu support on Windows.
bruvzg
2024-03-13
1
-0
/
+10
*
Move `global_menu_*` methods to a separate `NativeMenu` class.
bruvzg
2024-03-04
1
-0
/
+1348