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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* [macOS] Remove kill override.bruvzg2024-08-081-1/+0
* [macOS] Fix `is_process_running` and `kill` for bundled apps.bruvzg2024-07-311-0/+2
* Collapse the gdextension arguments into the `GDExtensionData` structFredia Huya-Kouadio2024-04-191-1/+1
* Fix loading GDExtension dependencies on AndroidFredia Huya-Kouadio2024-04-191-1/+1
* Add renaming of PDB files to avoid blocking themDmitriySalnikov2024-04-051-1/+1
* Migrate macos controller API to GameController.hJezer Mejía2024-02-201-1/+1
* Add const lvalue ref to core/* container parametersMuller-Castro2024-02-141-2/+2
* [macOS] Implement optional native file selection dialog support for sandboxed...bruvzg2023-07-121-0/+4
* Enable S3TC_BPTC but not ETC2_ASTC by defaultAaron Franke2023-06-091-0/+1
* Style: Harmonize header includes in platform portsRémi Verschelde2023-06-081-4/+5
* [TLS] Add support for platform-specific CA bundles.Fabio Alessandrelli2023-05-121-0/+2
* [macOS] Implement OS::shell_show_in_file_manager()bruvzg2023-04-251-0/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Use system fonts as fallback and improve system font handling.bruvzg2022-12-041-1/+6
* Add get_distribution_name() and get_version() to OSMJacred2022-09-161-0/+2
* Remove unused force_quit variable from many OS abstractionsPedro J. Estébanez2022-08-271-2/+0
* Implement support for loading system fonts on Linux, macOS / iOS and Windows.bruvzg2022-07-261-0/+2
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Rename OSX to macOS and iPhoneOS to iOS.bruvzg2022-07-211-0/+120