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path: root/platform/osx/audio_driver_osx.cpp
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* Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez2017-09-301-301/+0
* Fixed issues with surround sound on audio serverMarcelo Fernandez2017-09-121-5/+6
* Corrections to audio buffer size calculationsMarcelo Fernandez2017-09-011-9/+17
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-171-36/+66
* Style: Apply clang-format on all filesRémi Verschelde2017-07-301-2/+1
* Fix mutex initialisation in OS X Audio DriverMarcelo Fernandez2017-07-301-26/+27
* Fix for possible crash in OS X audio init.Marcelo Fernandez2017-07-191-3/+4
* Reinit audio device when the system default device changes on OS XMarcelo Fernandez2017-07-161-21/+93
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-19/+17
* Fix compile errors related to audio on OSXBastiaanOlij2017-01-161-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* audio crashAriel Manzur2016-01-291-0/+3
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Bug FixesJuan Linietsky2014-11-021-5/+32
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+160