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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Remove server platform
Fabio Alessandrelli
2021-06-01
1
-16
/
+0
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-6
/
+6
*
Drop old semaphore implementation
Pedro J. Estébanez
2020-03-03
1
-1
/
+0
*
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-14
1
-2
/
+0
*
Remove unused imports
Hendrikto
2019-04-06
1
-2
/
+0
*
Platform: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
Server platform works on OS X too
Marcelo Fernandez
2018-10-29
1
-2
/
+13
*
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-2
/
+0
*
server platform now compiles and run on linux.
Fabio Alessandrelli
2018-02-15
1
-0
/
+2
*
disable caching for targets using helper functions
Rhody Lugo
2017-11-28
1
-2
/
+1
*
use the same cache for all branches for appveyor
Rhody Lugo
2017-11-28
1
-1
/
+2
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-2
/
+2
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
1
-1
/
+1
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+8