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Redot Engine – Multi-platform 2D and 3D game engine
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platform
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server
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detect.py
Commit message (
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Author
Age
Files
Lines
*
Remove server platform
Fabio Alessandrelli
2021-06-01
1
-296
/
+0
*
Fix macOS build with all sanitizers enabled.
bruvzg
2021-04-16
1
-1
/
+1
*
Add more sanitizer flags to shows more bugs
Rafał Mikrut
2021-04-15
1
-7
/
+21
*
Allow to not optimize release build
Rafał Mikrut
2021-03-14
1
-2
/
+2
*
add msan sanitizer option for linus/bsd, lsan option for osx
Jordan Schidlowsky
2021-03-02
1
-1
/
+6
*
Use -latomic when using clang (server platform)
Hein-Pieter van Braam-Stewart
2021-02-22
1
-0
/
+1
*
SCons: Fix debug_symbols tests after switch to BoolVariable
Rémi Verschelde
2021-02-08
1
-2
/
+2
*
SCons: Add `production=yes` option to use production defaults
Rémi Verschelde
2021-02-03
1
-2
/
+2
*
SCons: Add only selected platform's opts to env
Rémi Verschelde
2020-12-16
1
-2
/
+0
*
[Complex Text Layouts] Add third-party TextServer dependencies (ICU, HarfBuzz...
bruvzg
2020-11-26
1
-2
/
+29
*
SCons: Do not define TYPED_METHOD_BIND on Linux/clang
Rémi Verschelde
2020-11-25
1
-1
/
+0
*
SCons: Remove unnecessary $LINK overrides
Rémi Verschelde
2020-11-19
1
-1
/
+0
*
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
Hugo Locurcio
2020-11-09
1
-5
/
+1
*
SCons: Remove unused DEBUG_MEMORY_ENABLED define
Rémi Verschelde
2020-07-23
1
-1
/
+1
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-128
/
+135
*
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
1
-1
/
+1
*
assimp: Clean and document buildsystem, prepare for unbundling
Rémi Verschelde
2020-03-06
1
-0
/
+4
*
Added code coverate support to Godot
Rafał Mikrut
2020-02-26
1
-0
/
+4
*
Image: Include S3TC compression via Squish in non-tools build
Rémi Verschelde
2020-01-13
1
-1
/
+1
*
Added Thread Sanitizer
qarmin
2019-08-07
1
-1
/
+6
*
Remove libwebsocket. No longer used, yay!
Fabio Alessandrelli
2019-07-04
1
-2
/
+2
*
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-07-03
1
-4
/
+4
*
Png driver reworked to use libpng 1.6 simplified API
Ibrahn Sahir
2019-06-19
1
-1
/
+1
*
bullet: Sync with current upstream master branch
Rémi Verschelde
2019-06-11
1
-3
/
+3
*
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-30
1
-2
/
+2
*
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Rémi Verschelde
2019-04-24
1
-3
/
+5
*
SCons: add `methods.using_clang` to check used compiler
Rémi Verschelde
2019-04-05
1
-1
/
+0
*
SCons: Fix python3 compat for builtin_bullet=no
Rémi Verschelde
2019-04-03
1
-1
/
+1
*
Update the server platform's `detect.py` to match x11's
Hugo Locurcio
2019-03-05
1
-4
/
+70
*
Don't use -ffast-math or other unsafe math optimizations
Hein-Pieter van Braam
2019-01-09
1
-2
/
+2
*
Allow the server platform to build on linux again.
Ibrahn Sahir
2018-10-30
1
-1
/
+1
*
Server platform works on OS X too
Marcelo Fernandez
2018-10-29
1
-1
/
+11
*
Server platform builds (dummy) mobile_vr module.
Fabio Alessandrelli
2018-09-25
1
-3
/
+1
*
SCons: Fix checks for clang in env['CXX']
Rémi Verschelde
2018-09-25
1
-1
/
+1
*
SCons: Allow unbundling libwebsockets and miniupnpc
Rémi Verschelde
2018-06-07
1
-3
/
+15
*
SCons: Fix linking system pcre2 on server platform
Rémi Verschelde
2018-03-04
1
-0
/
+5
*
Fix server build on FreeBSD
Fabio Alessandrelli
2018-03-01
1
-1
/
+7
*
server: Add support for statically linking libgcc and libstdc++
Rémi Verschelde
2018-02-22
1
-0
/
+5
*
Fixes to OS_Server and DummyRasterizer to match new signatures
Fabio Alessandrelli
2018-02-15
1
-0
/
+1
*
server platform now compiles and run on linux.
Fabio Alessandrelli
2018-02-15
1
-3
/
+1
*
Deleting OpenSSL module and library
Fabio Alessandrelli
2018-02-14
1
-3
/
+0
*
Bullet: allow unbundling only if > 2.87
Rémi Verschelde
2018-01-26
1
-3
/
+3
*
SCons: Allow unbundling bullet on Linux (only 2.87+)
Rémi Verschelde
2018-01-13
1
-0
/
+10
*
SCons: Fix usage of LD when we meant LINK
Rémi Verschelde
2018-01-05
1
-1
/
+1
*
SCons: Disable server platform as it does not build
Rémi Verschelde
2017-10-17
1
-0
/
+3
*
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
1
-3
/
+3
*
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
1
-21
/
+21
*
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
1
-1
/
+1
*
Merge pull request #11527 from QuLogic/system-zstd
Rémi Verschelde
2017-09-24
1
-0
/
+3
|
\
|
*
Enable building against system zstd.
Elliott Sales de Andrade
2017-09-23
1
-0
/
+3
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