| Commit message (Expand) | Author | Age | Files | Lines |
* | Replace `#pragma once` by traditional include guards for consistency | Hugo Locurcio | 2021-09-24 | 1 | -113/+0 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde | 2020-05-14 | 1 | -8/+8 |
* | Remove obsolete GLES3 backend | Rémi Verschelde | 2020-02-13 | 1 | -1/+0 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Platform: Ensure classes match their header filename | Rémi Verschelde | 2019-02-12 | 1 | -1/+1 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Implement universal translation of touch to mouse | Pedro J. Estébanez | 2018-04-30 | 1 | -1/+0 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Cleanup old references to GLES2 renderer | Rémi Verschelde | 2017-11-19 | 1 | -0/+1 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Fix compilation for UWP | George Marques | 2017-04-29 | 1 | -1/+1 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | Style: Various fixes to play nice with clang-format | Rémi Verschelde | 2017-01-16 | 1 | -34/+38 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Rename remaining WinRT references to UWP | George Marques | 2016-11-03 | 1 | -2/+2 |
* | Rename WinRT files to UWP | George Marques | 2016-11-03 | 1 | -0/+108 |