Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
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* | Re-apply clang-format to all files | Rémi Verschelde | 2017-08-27 | 1 | -3/+3 |
| | | | | Some badly formatted code has managed to pass through our CI... | ||||
* | UWP: Add Gamepad vibration support | George Marques | 2017-08-07 | 1 | -10/+55 |
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* | UWP: Fix Gamepad removal logic | George Marques | 2017-08-07 | 1 | -9/+1 |
| | | | | Fix #9209 | ||||
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
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* | Input: Remove usage of platform dependent event IDs. | Andreas Haas | 2017-03-26 | 1 | -10/+8 |
| | | | | | The ID property for InputEvents is set by `SceneTree` when sending the event down the tree. So there's no need for the platform specific code to set this value when it will later be overriden anyway... | ||||
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -18/+18 |
| | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
* | Finish replacement of joystick by joypad | Rémi Verschelde | 2017-01-08 | 1 | -0/+147 |
Some parts were forgotten in 547a577. |