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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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platform
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uwp
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os_uwp.cpp
Commit message (
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Author
Age
Files
Lines
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
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Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-04
1
-1
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+3
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Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
2018-01-03
1
-0
/
+4
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Add implementation for custom hardware cursor
Guilherme Silva
2017-12-17
1
-0
/
+4
*
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Merge pull request #15246 from vnen/uwp-gdnative
George Marques
2018-01-01
1
-0
/
+45
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*
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Make GDNative DLLs work on UWP
George Marques
2018-01-01
1
-0
/
+45
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*
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
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Move windows networking class to drivers/windows/
Fabio Alessandrelli
2017-12-15
1
-4
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+4
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Fixes vsync setting ignored when using a separate thread for rendering
Stefano Bonicatti
2017-12-09
1
-0
/
+1
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Return and repair file logging
Ruslan Mustakov
2017-11-21
1
-10
/
+3
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Merge pull request #12988 from akien-mga/xdg-home-paths
Rémi Verschelde
2017-11-20
1
-2
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+3
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Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-17
1
-2
/
+3
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Cleanup old references to GLES2 renderer
Rémi Verschelde
2017-11-19
1
-1
/
+1
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/
*
Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-09
1
-5
/
+0
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Merge pull request #12262 from AndreaCatania/pplug
Juan Linietsky
2017-11-03
1
-13
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+0
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Implemented physics plug
AndreaCatania
2017-11-04
1
-13
/
+0
*
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Disable logging until the logs location is sorted out
Rémi Verschelde
2017-10-29
1
-1
/
+3
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OS::execute can now read from stderr too when executing with a pipe
Marcelo Fernandez
2017-10-03
1
-1
/
+1
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Extract logging logic
Ruslan Mustakov
2017-09-25
1
-50
/
+10
*
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-17
1
-6
/
+1
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Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
1
-6
/
+1
*
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Fix enums bindings
Maxim Sheronov
2017-09-13
1
-1
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+1
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*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-4
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+3
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-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
1
-1
/
+1
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Fix UWP compilation issues
George Marques
2017-05-23
1
-17
/
+12
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-8
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+8
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Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-1
/
+1
*
Fix compilation for UWP
George Marques
2017-04-29
1
-44
/
+25
*
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-26
1
-5
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-178
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+135
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-1
/
+0
*
Add API to access battery power state
Julian Murgia
2017-03-04
1
-0
/
+14
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-16
1
-26
/
+3
*
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
1
-6
/
+6
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-3
/
+5
*
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-4
/
+4
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Rename remaining WinRT references to UWP
George Marques
2016-11-03
1
-77
/
+77
*
Rename WinRT files to UWP
George Marques
2016-11-03
1
-0
/
+983