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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #99044 from Sticksman/bug-fix-98873
Thaddeus Crews
2024-11-22
1
-4
/
+3
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Remove deprecated worker.js file
Felix Yuan
2024-11-11
1
-4
/
+3
*
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[Web] Fix Web Editor plugin being added to SCons multiple times
Fabio Alessandrelli
2024-11-18
1
-1
/
+3
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/
*
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
*
[Web] Remove unnecessary EMCC_FORCE_STDLIBS in dlink builds
Fabio Alessandrelli
2024-07-02
1
-2
/
+0
*
[Web] Remove space between emscripten "-s" flags and the option
Fabio Alessandrelli
2024-06-14
1
-2
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+2
*
Update pre-commit hooks configuration to use `ruff` instead of `black`
Jakub Marcowski
2024-05-21
1
-1
/
+2
*
SCons: Colorize warnings/errors during generation
Thaddeus Crews
2024-04-28
1
-1
/
+3
*
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
Adam Scott
2024-01-17
1
-2
/
+2
*
[Web] Use fvisibility=hidden for side module when dlink_enabled.
Fabio Alessandrelli
2023-07-17
1
-0
/
+3
*
Get WebXR fully working in Godot 4!
David Snopek
2022-12-01
1
-2
/
+7
*
Add multiview to the opengl3 driver
David Snopek
2022-10-21
1
-0
/
+1
*
[Web] Add the "serve" and "run" scons targets.
Fabio Alessandrelli
2022-10-12
1
-0
/
+14
*
[Web] Add feature detection helpers to JS Engine class.
Fabio Alessandrelli
2022-09-17
1
-0
/
+1
*
Rename JavaScript singleton to JavaScriptBridge
Geequlim
2022-09-02
1
-1
/
+1
*
[Web] Require threads, rtti, allow optimize=speed.
Fabio Alessandrelli
2022-08-30
1
-16
/
+10
*
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-29
1
-0
/
+93