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Redot Engine – Multi-platform 2D and 3D game engine
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javascript_bridge_singleton.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add `JavaScriptBridge` buffer methods
Adam Scott
2024-09-16
1
-0
/
+23
*
StringName Dictionary keys
rune-scape
2024-08-29
1
-1
/
+1
*
Replace `.bind(...).call_deferred()` with `.call_deferred(...)`
A Thousand Ships
2024-05-27
1
-1
/
+1
*
Fix unsafe uses of `Callable.is_null()`
A Thousand Ships
2024-04-27
1
-1
/
+1
*
Merge pull request #79711 from adamscott/web-non-blocking-main-thread
Rémi Verschelde
2023-10-09
1
-4
/
+19
|
\
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*
Add `proxy_to_pthread` option to `platform=web`
Adam Scott
2023-10-09
1
-4
/
+19
*
|
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-10-08
1
-1
/
+1
|
/
*
Add vararg call() method to C++ Callable
kobewi
2023-10-05
1
-5
/
+2
*
Merge pull request #82633 from Faless/web/visibility_expose
Rémi Verschelde
2023-10-02
1
-5
/
+5
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\
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*
[Web] Fix dlink_enabled build
Fabio Alessandrelli
2023-10-01
1
-5
/
+5
*
|
Fix expected argument count for `Callable` call errors
Danil Alexeev
2023-09-29
1
-1
/
+1
|
/
*
Style: Harmonize header includes in platform ports
Rémi Verschelde
2023-06-08
1
-1
/
+3
*
Merge pull request #70626 from Faless/web/4.x_expose_force_fs_sync
Fabio Alessandrelli
2023-01-09
1
-0
/
+5
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\
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*
[Web] Expose API to force file system sync.
Fabio Alessandrelli
2022-12-27
1
-0
/
+5
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
|
/
*
Rename JavaScript singleton to JavaScriptBridge
Geequlim
2022-09-02
1
-0
/
+366