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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
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Add all headers to VS Project
Bartłomiej T. Listwon
2020-09-27
1
-3
/
+3
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-5
/
+5
*
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
1
-0
/
+1
*
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-14
1
-1
/
+0
*
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
1
-6
/
+3
*
Add static Vulkan loader.
bruvzg
2020-02-11
1
-1
/
+5
*
iOS modular build and export implementation.
bruvzg
2019-12-01
1
-1
/
+0
*
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-15
1
-0
/
+1
*
Platform: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-6
/
+5
*
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-3
/
+1
*
Initial version of VS natvis file
elasota
2018-09-17
1
-0
/
+1
*
Fix bad res file include in VS project and simplify a bit
elasota
2018-09-01
1
-5
/
+6
*
Running builder (content generator) functions in subprocesses on Windows
Viktor Ferenczi
2018-07-27
1
-10
/
+3
*
PEP3101 applied with changing old type string formatting as new ones
BTaskaya
2018-02-14
1
-3
/
+3
*
Make separate debug symbols opt-in
Hein-Pieter van Braam
2018-01-26
1
-1
/
+1
*
Rename the debug symbol files to .debugsymbols
Hein-Pieter van Braam
2017-12-16
1
-2
/
+2
*
Move windows networking class to drivers/windows/
Fabio Alessandrelli
2017-12-15
1
-3
/
+0
*
Use MinGW specific binutils for debug symbols separation
bruvzg
2017-12-11
1
-3
/
+8
*
disable caching for targets using helper functions
Rhody Lugo
2017-11-28
1
-2
/
+1
*
use the same cache for all branches for appveyor
Rhody Lugo
2017-11-28
1
-2
/
+3
*
Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-10-02
1
-0
/
+1
|
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*
Extract logging logic
Ruslan Mustakov
2017-09-25
1
-0
/
+1
*
|
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
1
-1
/
+1
|
/
*
Create separate debug info files by default
Hein-Pieter van Braam
2017-09-16
1
-1
/
+10
*
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-09-13
1
-1
/
+2
*
Add API to access battery power state
Julian Murgia
2017-03-04
1
-0
/
+1
*
Finish replacement of joystick by joypad
Rémi Verschelde
2017-01-08
1
-1
/
+1
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-5
/
+5
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
1
-11
/
+11
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
/
+2
*
Better fix for visual studio project generation.
Peace Sells
2016-01-06
1
-1
/
+1
*
Better gamepad support
hondres
2015-12-18
1
-0
/
+1
*
-work in progress resourceparser and .tscn parser. Still non-functional
Juan Linietsky
2015-11-24
1
-5
/
+5
*
Add icon to exe file in windows export
masoud bh
2015-11-09
1
-1
/
+7
*
Added Visual Studio project generation. Use "vsproj=yes" in command line. Thi...
Antony Jones
2015-05-03
1
-0
/
+6
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
1
-0
/
+1
*
Fix windows build issue by moving libraries from LIBS to LINKFLAGS; Remove re...
marynate
2014-10-08
1
-1
/
+1
*
Build System Changes
Juan Linietsky
2014-10-07
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+13