| Commit message (Expand) | Author | Age | Files | Lines |
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* | | [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate... | bruvzg | 2024-04-22 | 1 | -0/+3 |
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* | SCons: Fix `silence_msvc` regression | Thaddeus Crews | 2024-04-13 | 1 | -4/+7 |
* | SCons: Silence msvc output without hiding errors | Thaddeus Crews | 2024-04-11 | 1 | -10/+24 |
* | Merge pull request #89159 from Repiteo/suppress-msvc-false-default | Rémi Verschelde | 2024-03-05 | 1 | -1/+3 |
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| * | Set `silence_msvc` default to false, amend description | Thaddeus Crews | 2024-03-04 | 1 | -1/+3 |
* | | Merge pull request #88496 from bruvzg/d3d12_dyn_load | Rémi Verschelde | 2024-03-05 | 1 | -2/+10 |
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| * | [Windows] Make D3D12 loading dynamic to support pre Windows 10 versions. | bruvzg | 2024-02-19 | 1 | -2/+10 |
* | | Merge pull request #87154 from Repiteo/scons/cl-quiet | Rémi Verschelde | 2024-03-04 | 1 | -0/+15 |
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| * | | SCons: Silence redundant msvc output | Thaddeus Crews | 2024-01-13 | 1 | -0/+15 |
* | | | Merge pull request #88245 from shana/simplify-mono-support-detection | Rémi Verschelde | 2024-02-19 | 1 | -0/+1 |
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| * | | C#: Let platforms signal if they support it or not | Andreia Gaita | 2024-02-13 | 1 | -0/+1 |
* | | | SCons: "Environment" to "SConsEnvironment" | Thaddeus Crews | 2024-02-14 | 1 | -12/+12 |
* | | | Use raw strings for D3D12 install messages. | bruvzg | 2024-01-30 | 1 | -2/+2 |
* | | | [D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX run... | bruvzg | 2024-01-26 | 1 | -11/+18 |
* | | | SCons: Fix Windows cross-compilation from Linux after #86717 | Rémi Verschelde | 2024-01-26 | 1 | -2/+15 |
* | | | Add a python script to install Direct3D 12 SDK components. | MrBBBaiXue | 2024-01-24 | 1 | -16/+45 |
* | | | [Windows] Remove `dxc path` check. | bruvzg | 2024-01-16 | 1 | -4/+0 |
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* | | Add RD_ENABLED when VULKAN_ENABLED or D3D12_ENABLED is added | jsjtxietian | 2023-12-25 | 1 | -4/+4 |
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* | Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts | Pedro J. Estébanez | 2023-12-20 | 1 | -4/+8 |
* | Merge pull request #70315 from RandomShaper/d3d12_mesa | Rémi Verschelde | 2023-12-12 | 1 | -0/+54 |
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| * | Add Direct3D 12 RenderingDevice implementation | Pedro J. Estébanez | 2023-12-12 | 1 | -0/+54 |
* | | Fix invalid Python escape sequences | Mikael Klasson | 2023-12-06 | 1 | -1/+1 |
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* | Add method to check if filesystem is case sensitive. | bruvzg | 2023-10-09 | 1 | -0/+2 |
* | Windows: Remove `MSVC` define redundant with `_MSC_VER` | Rémi Verschelde | 2023-09-26 | 1 | -1/+0 |
* | [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN... | bruvzg | 2023-09-21 | 1 | -2/+23 |
* | Build system: add option for MSVC incremental linking. | ocean (they/them) | 2023-08-29 | 1 | -2/+4 |
* | SCons: Disable misbehaving MSVC incremental linking | Rémi Verschelde | 2023-08-10 | 1 | -0/+3 |
* | SCons: Move platform logo/run icon to `export` folder | Rémi Verschelde | 2023-06-20 | 1 | -4/+0 |
* | Embed natvis debug views in PDB | RedworkDE | 2023-05-20 | 1 | -0/+1 |
* | [TLS] Add support for platform-specific CA bundles. | Fabio Alessandrelli | 2023-05-12 | 1 | -0/+2 |
* | [Export docs] Move docs to platform folders. | bruvzg | 2023-04-20 | 1 | -0/+10 |
* | [Windows] Detect missing DLL dependencies and list them in the open_dynamic_l... | bruvzg | 2023-03-27 | 1 | -0/+6 |
* | Windows: Make MSVC debug CRT opt-in (`debug_crt=yes`) | Rémi Verschelde | 2022-12-05 | 1 | -1/+2 |
* | Windows: Link MSVC dynamic debug CRT for debug builds | Rémi Verschelde | 2022-11-28 | 1 | -3/+7 |
* | Fix build with Vulkan disabled and no Vulkan headers installed. | bruvzg | 2022-10-26 | 1 | -5/+7 |
* | Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo | Rémi Verschelde | 2022-10-11 | 1 | -0/+2 |
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| * | Fetch video adapter driver name and version from OS on Linux/*BSD and Windows | MJacred | 2022-10-11 | 1 | -0/+2 |
* | | ci: add Python static analysis check via mypy | Jiri Suchan | 2022-09-30 | 1 | -1/+6 |
* | | SCons: Unify tools/target build type configuration | Rémi Verschelde | 2022-09-26 | 1 | -58/+7 |
* | | SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines | Rémi Verschelde | 2022-09-23 | 1 | -1/+0 |
* | | SCons: Refactor handling of `production` flag and per-platform LTO defaults | Rémi Verschelde | 2022-09-19 | 1 | -0/+8 |
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* | SCons: Refactor LTO options with `lto=<none|thin|full>` | Rémi Verschelde | 2022-09-08 | 1 | -10/+14 |
* | [Windows] Improve build environment detection, add support for Windows on ARM. | bruvzg | 2022-08-27 | 1 | -110/+263 |
* | Unify bits, arch, and android_arch into env["arch"] | Aaron Franke | 2022-08-25 | 1 | -39/+61 |
* | Implement support for loading system fonts on Linux, macOS / iOS and Windows. | bruvzg | 2022-07-26 | 1 | -0/+2 |
* | Use bigobj for release MSVC builds | Kevin Smith | 2022-07-25 | 1 | -1/+4 |
* | opengl3 driver now works on windows including multi window | derammo | 2022-05-11 | 1 | -6/+8 |
* | Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win... | bruvzg | 2022-04-28 | 1 | -0/+2 |
* | [Windows] Improve console handling and execute/create_process. | bruvzg | 2021-12-18 | 1 | -19/+1 |
* | Misc build system fixes | Aaron Franke | 2021-12-10 | 1 | -1/+1 |