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* | [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate...bruvzg2024-04-221-0/+3
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* SCons: Fix `silence_msvc` regressionThaddeus Crews2024-04-131-4/+7
* SCons: Silence msvc output without hiding errorsThaddeus Crews2024-04-111-10/+24
* Merge pull request #89159 from Repiteo/suppress-msvc-false-defaultRémi Verschelde2024-03-051-1/+3
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| * Set `silence_msvc` default to false, amend descriptionThaddeus Crews2024-03-041-1/+3
* | Merge pull request #88496 from bruvzg/d3d12_dyn_loadRémi Verschelde2024-03-051-2/+10
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| * [Windows] Make D3D12 loading dynamic to support pre Windows 10 versions.bruvzg2024-02-191-2/+10
* | Merge pull request #87154 from Repiteo/scons/cl-quietRémi Verschelde2024-03-041-0/+15
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| * | SCons: Silence redundant msvc outputThaddeus Crews2024-01-131-0/+15
* | | Merge pull request #88245 from shana/simplify-mono-support-detectionRémi Verschelde2024-02-191-0/+1
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| * | C#: Let platforms signal if they support it or notAndreia Gaita2024-02-131-0/+1
* | | SCons: "Environment" to "SConsEnvironment"Thaddeus Crews2024-02-141-12/+12
* | | Use raw strings for D3D12 install messages.bruvzg2024-01-301-2/+2
* | | [D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX run...bruvzg2024-01-261-11/+18
* | | SCons: Fix Windows cross-compilation from Linux after #86717Rémi Verschelde2024-01-261-2/+15
* | | Add a python script to install Direct3D 12 SDK components.MrBBBaiXue2024-01-241-16/+45
* | | [Windows] Remove `dxc path` check.bruvzg2024-01-161-4/+0
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* | Add RD_ENABLED when VULKAN_ENABLED or D3D12_ENABLED is addedjsjtxietian2023-12-251-4/+4
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* Split RenderingDevice into API-agnostic and RenderingDeviceDriver partsPedro J. Estébanez2023-12-201-4/+8
* Merge pull request #70315 from RandomShaper/d3d12_mesaRémi Verschelde2023-12-121-0/+54
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| * Add Direct3D 12 RenderingDevice implementationPedro J. Estébanez2023-12-121-0/+54
* | Fix invalid Python escape sequencesMikael Klasson2023-12-061-1/+1
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* Add method to check if filesystem is case sensitive.bruvzg2023-10-091-0/+2
* Windows: Remove `MSVC` define redundant with `_MSC_VER`Rémi Verschelde2023-09-261-1/+0
* [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...bruvzg2023-09-211-2/+23
* Build system: add option for MSVC incremental linking.ocean (they/them)2023-08-291-2/+4
* SCons: Disable misbehaving MSVC incremental linkingRémi Verschelde2023-08-101-0/+3
* SCons: Move platform logo/run icon to `export` folderRémi Verschelde2023-06-201-4/+0
* Embed natvis debug views in PDBRedworkDE2023-05-201-0/+1
* [TLS] Add support for platform-specific CA bundles.Fabio Alessandrelli2023-05-121-0/+2
* [Export docs] Move docs to platform folders.bruvzg2023-04-201-0/+10
* [Windows] Detect missing DLL dependencies and list them in the open_dynamic_l...bruvzg2023-03-271-0/+6
* Windows: Make MSVC debug CRT opt-in (`debug_crt=yes`)Rémi Verschelde2022-12-051-1/+2
* Windows: Link MSVC dynamic debug CRT for debug buildsRémi Verschelde2022-11-281-3/+7
* Fix build with Vulkan disabled and no Vulkan headers installed.bruvzg2022-10-261-5/+7
* Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfoRémi Verschelde2022-10-111-0/+2
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| * Fetch video adapter driver name and version from OS on Linux/*BSD and WindowsMJacred2022-10-111-0/+2
* | ci: add Python static analysis check via mypyJiri Suchan2022-09-301-1/+6
* | SCons: Unify tools/target build type configurationRémi Verschelde2022-09-261-58/+7
* | SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` definesRémi Verschelde2022-09-231-1/+0
* | SCons: Refactor handling of `production` flag and per-platform LTO defaultsRémi Verschelde2022-09-191-0/+8
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* SCons: Refactor LTO options with `lto=<none|thin|full>`Rémi Verschelde2022-09-081-10/+14
* [Windows] Improve build environment detection, add support for Windows on ARM.bruvzg2022-08-271-110/+263
* Unify bits, arch, and android_arch into env["arch"]Aaron Franke2022-08-251-39/+61
* Implement support for loading system fonts on Linux, macOS / iOS and Windows.bruvzg2022-07-261-0/+2
* Use bigobj for release MSVC buildsKevin Smith2022-07-251-1/+4
* opengl3 driver now works on windows including multi windowderammo2022-05-111-6/+8
* Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...bruvzg2022-04-281-0/+2
* [Windows] Improve console handling and execute/create_process.bruvzg2021-12-181-19/+1
* Misc build system fixesAaron Franke2021-12-101-1/+1