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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
Lines
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-2
/
+2
*
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-4
/
+4
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
2
-4
/
+4
*
Don't stop export if rcedit path is invalid
Tomasz Chabora
2019-12-03
1
-36
/
+41
*
Add code signing support for Windows exports (using "signtool" on Windows and...
bruvzg
2019-10-04
1
-2
/
+183
*
Add embedded PCK option to PC platforms
Pedro J. Estébanez
2019-07-03
1
-0
/
+76
*
Added hint for windows export options
Zak
2019-06-12
1
-2
/
+2
*
Use relative path property hint for windows export icon
Kanabenki
2019-02-03
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
2
-4
/
+4
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
Rémi Verschelde
2018-08-20
1
-8
/
+8
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
2
-0
/
+2
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
2
-4
/
+4
*
Windows export: Use WINE to run rcedit on non-Windows host
Rémi Verschelde
2017-12-09
1
-8
/
+36
*
Call rcedit on export for Windows desktop
George Marques
2017-12-09
1
-1
/
+97
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
2
-2
/
+2
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-0
/
+1
*
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
1
-1
/
+1
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
2
-0
/
+2
*
Reenable Windows Desktop export
eska
2017-04-03
1
-16
/
+13
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-2
/
+1
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-1
/
+1
*
Editor Export Settings Dialog is completed!! Now on to make some exporters..
Juan Linietsky
2017-02-19
1
-4
/
+5
*
Removed import/export system, will start new one from scratch.
Juan Linietsky
2017-01-25
1
-1
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
2
-2
/
+2
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
2
-3
/
+56
*
Removed PE-bliss, win32 binares so far remain without icon, had many issues w...
Juan Linietsky
2016-02-04
2
-374
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Replace hardcoded references to Okam Studio by Godot Engine
Rémi Verschelde
2015-11-27
1
-1
/
+1
*
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
Juan Linietsky
2015-11-19
2
-3
/
+3
*
change pe_bliss parent directory from /drivers to /tools
masoud bh
2015-11-09
2
-114
/
+107
*
Add icon to exe file in windows export
masoud bh
2015-11-09
2
-2
/
+382
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
2
-0
/
+27