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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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windows
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gl_manager_windows.cpp
Commit message (
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Author
Age
Files
Lines
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Set vsync on window creation when using GLES3.
clayjohn
2022-11-15
1
-38
/
+21
*
Add support for OpenGL to OpenXR
David Snopek
2022-11-08
1
-0
/
+10
*
Fix multiwindow support in GLES3 for X11, Windows, and MacOS.
clayjohn
2022-09-12
1
-6
/
+1
*
opengl3 driver now works on windows including multi window
derammo
2022-05-11
1
-56
/
+66
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-17
/
+22
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-2
/
+2
*
Windows: Fix compilation warnings with GCC 11.2.1
Rémi Verschelde
2021-11-10
1
-3
/
+0
*
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-31
1
-39
/
+35
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-2
/
+2
*
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-30
1
-0
/
+353