index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
platform
/
windows
/
joypad_windows.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-1
/
+1
*
Style: Harmonize header includes in platform ports
Rémi Verschelde
2023-06-08
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
[Windows] Fix GCC MinGW warnings.
bruvzg
2022-10-10
1
-0
/
+2
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-2
/
+2
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-1
/
+2
*
Fix Actions mapped to triggers not using the full range
Marcel Admiraal
2022-01-14
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-14
/
+6
*
Use LONG instead of DWORD (unsigned int) when interacting with DIJOFS constants.
unknown
2020-11-06
1
-1
/
+1
*
Fix missing slider joystick handling on Windows
Bastiaan Olij
2020-06-20
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-2
/
+2
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
1
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Platform: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-0
/
+149