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path: root/platform/windows/key_mapping_windows.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Add InputEventKey.location to tell left from rightMel Collins2024-01-261-0/+23
* [Linux/X11] Add some missing keycodes/scancodes.bruvzg2023-03-081-1/+1
* [Input] Use BRACKET_ instead of BRACE_ for physical keys.bruvzg2023-02-221-2/+2
* Cleanup and unify keyboard input.bruvzg2023-01-231-446/+342
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Adding function key support from F17 to F35gregcsokas2022-06-161-1/+16
* Windows input: Fix wrong OEM key, add missing keysMax Hilbrunner2022-01-051-120/+197
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Use "enum class" for input enumsAaron Franke2021-11-121-269/+269
* clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-281-9/+9
* Allow for mapping keycodes to current layoutFrixuu2021-09-211-0/+10
* Use Key enum instead of plain integersAaron Franke2021-08-101-0/+4
* Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A2021-05-071-4/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-2/+0
* Fix certain characters being recognized as special keys in Windows when using...Eric Rybicki2020-05-181-0/+13
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-4/+0
* Added mapping for KEY_MENU to VK_APPS (0x5d) so context menu's triggered by t...Eric M2020-05-081-1/+1
* Rename `scancode` to `keycode`.bruvzg2020-02-251-0/+164
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Platform: Ensure classes match their header filenameRémi Verschelde2019-02-121-0/+253