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path: root/platform/windows/key_mapping_windows.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Add InputEventKey.location to tell left from rightMel Collins2024-01-261-0/+1
* Cleanup and unify keyboard input.bruvzg2023-01-231-0/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Use "enum class" for input enumsAaron Franke2021-11-121-2/+2
* Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_masterRémi Verschelde2021-10-051-1/+1
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| * Add missing WIN32_LEAN_AND_MEANBartłomiej T. Listwon2021-09-231-1/+1
* | Allow for mapping keycodes to current layoutFrixuu2021-09-211-0/+1
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Fix certain characters being recognized as special keys in Windows when using...Eric Rybicki2020-05-181-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-1/+1
* Rename `scancode` to `keycode`.bruvzg2020-02-251-0/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Platform: Ensure classes match their header filenameRémi Verschelde2019-02-121-0/+48