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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-12-02
2
-0
/
+44
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missing navmesh demo and small fixes
Juan Linietsky
2014-11-19
1
-1
/
+1
*
NavMesh
Juan Linietsky
2014-11-17
1
-0
/
+2
*
UDP Fixes
Juan Linietsky
2014-11-13
2
-6
/
+44
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
4
-0
/
+221
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+1
*
Bug Fixes
Juan Linietsky
2014-11-02
1
-0
/
+10
*
- On Windows, Godot now goes fullscreen without video mode change.
Guy Rabiller
2014-10-28
1
-2
/
+5
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-1
/
+1
*
-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
2014-10-09
1
-0
/
+3
*
Fix windows build issue by moving libraries from LIBS to LINKFLAGS; Remove re...
marynate
2014-10-08
2
-2
/
+3
*
Build System Changes
Juan Linietsky
2014-10-07
2
-49
/
+54
*
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-22
2
-23
/
+51
*
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-21
1
-1
/
+1
*
- more fixes on #672 on windows
Juan Linietsky
2014-09-19
2
-1
/
+16
*
Fixing Issues...
Juan Linietsky
2014-09-19
1
-1
/
+5
*
Merge pull request #573 from marynate/PR-fix-get-data-dir
Juan Linietsky
2014-09-17
1
-1
/
+1
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*
Make OS_Windows::get_data_dir return unix path to be consistent with get_reso...
marynate
2014-07-06
1
-1
/
+1
*
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3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-1
/
+1
*
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3D Physics and Other Stuff
Juan Linietsky
2014-09-02
3
-16
/
+93
*
|
Small Issues & Maintenance
Juan Linietsky
2014-08-01
2
-11
/
+42
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/
*
Merge pull request #460 from marynate/PR-static-mingw-build
reduz
2014-06-11
1
-4
/
+6
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\
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*
Static mingw windows build
marynate
2014-05-26
1
-4
/
+6
*
|
Return an error code when address/port already in use
Theo Hallenius
2014-05-31
1
-0
/
+3
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/
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-2
/
+2
*
-OpenSSL Fixes
Juan Linietsky
2014-05-01
1
-1
/
+1
*
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-28
1
-1
/
+2
*
heck
Juan Linietsky
2014-04-19
1
-1
/
+1
*
-Fixed viewport stretch bugs
Juan Linietsky
2014-04-18
2
-0
/
+9
*
Add display/resizable to project setting to prevent windwo from resizing
marynate
2014-03-27
1
-0
/
+4
*
Merge pull request #187 from marynate/PR-fix-windows-utf8
reduz
2014-03-12
1
-1
/
+29
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\
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*
remove unnecessary error check when converting ascii to unicode
marynate
2014-03-11
1
-5
/
+2
|
*
Convert windows main entry arguments to UTF8; Set locale to system default fo...
marynate
2014-03-11
1
-1
/
+32
*
|
fix-multi-char-ime-input-chinese
sanikoyes
2014-03-11
1
-0
/
+22
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/
*
Fix for 64Bit builds with VC from command line
Vinzenz Feenstra
2014-02-22
1
-2
/
+2
*
Merge pull request #107 from bscranton/master
okamstudio
2014-02-20
1
-2
/
+3
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*
windows StreamPeerWinsock::set_nodelay implementation
Benjamin Scranton
2014-02-17
1
-2
/
+3
*
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wtf
Juan Linietsky
2014-02-19
1
-1
/
+3
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/
*
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-15
2
-2
/
+16
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-02-13
1
-3
/
+4
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\
|
*
Fixed build rule file for proper MSVC release build
marynate
2014-02-11
1
-3
/
+4
*
|
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-13
1
-2
/
+8
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/
*
fixie
Juan Linietsky
2014-02-10
1
-3
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
20
-0
/
+4163